kernel_optimize_test/drivers/video/vgastate.c

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/*
* linux/drivers/video/vgastate.c -- VGA state save/restore
*
* Copyright 2002 James Simmons
*
* Copyright history from vga16fb.c:
* Copyright 1999 Ben Pfaff and Petr Vandrovec
* Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm
* Based on VESA framebuffer (c) 1998 Gerd Knorr
*
* This file is subject to the terms and conditions of the GNU General
* Public License. See the file COPYING in the main directory of this
* archive for more details.
*
*/
#include <linux/config.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/fb.h>
#include <linux/vmalloc.h>
#include <video/vga.h>
struct regstate {
__u8 *vga_font0;
__u8 *vga_font1;
__u8 *vga_text;
__u8 *vga_cmap;
__u8 *attr;
__u8 *crtc;
__u8 *gfx;
__u8 *seq;
__u8 misc;
};
static inline unsigned char vga_rcrtcs(void __iomem *regbase, unsigned short iobase,
unsigned char reg)
{
vga_w(regbase, iobase + 0x4, reg);
return vga_r(regbase, iobase + 0x5);
}
static inline void vga_wcrtcs(void __iomem *regbase, unsigned short iobase,
unsigned char reg, unsigned char val)
{
vga_w(regbase, iobase + 0x4, reg);
vga_w(regbase, iobase + 0x5, val);
}
static void save_vga_text(struct vgastate *state, void __iomem *fbbase)
{
struct regstate *saved = (struct regstate *) state->vidstate;
int i;
u8 misc, attr10, gr4, gr5, gr6, seq1, seq2, seq4;
/* if in graphics mode, no need to save */
attr10 = vga_rattr(state->vgabase, 0x10);
if (attr10 & 1)
return;
/* save regs */
misc = vga_r(state->vgabase, VGA_MIS_R);
gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
/* force graphics mode */
vga_w(state->vgabase, VGA_MIS_W, misc | 1);
/* blank screen */
seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
/* save font at plane 2 */
if (state->flags & VGA_SAVE_FONT0) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 4 * 8192; i++)
saved->vga_font0[i] = vga_r(fbbase, i);
}
/* save font at plane 3 */
if (state->flags & VGA_SAVE_FONT1) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < state->memsize; i++)
saved->vga_font1[i] = vga_r(fbbase, i);
}
/* save font at plane 0/1 */
if (state->flags & VGA_SAVE_TEXT) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 8192; i++)
saved->vga_text[i] = vga_r(fbbase, i);
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 8192; i++)
saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i);
}
/* restore regs */
vga_wattr(state->vgabase, 0x10, attr10);
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
vga_w(state->vgabase, VGA_MIS_W, misc);
/* unblank screen */
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
}
static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
{
struct regstate *saved = (struct regstate *) state->vidstate;
int i;
u8 misc, gr1, gr3, gr4, gr5, gr6, gr8;
u8 seq1, seq2, seq4;
/* save regs */
misc = vga_r(state->vgabase, VGA_MIS_R);
gr1 = vga_rgfx(state->vgabase, VGA_GFX_SR_ENABLE);
gr3 = vga_rgfx(state->vgabase, VGA_GFX_DATA_ROTATE);
gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK);
seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
/* force graphics mode */
vga_w(state->vgabase, VGA_MIS_W, misc | 1);
/* blank screen */
seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
if (state->depth == 4) {
vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff);
vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00);
}
/* restore font at plane 2 */
if (state->flags & VGA_SAVE_FONT0) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 4 * 8192; i++)
vga_w(fbbase, i, saved->vga_font0[i]);
}
/* restore font at plane 3 */
if (state->flags & VGA_SAVE_FONT1) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < state->memsize; i++)
vga_w(fbbase, i, saved->vga_font1[i]);
}
/* restore font at plane 0/1 */
if (state->flags & VGA_SAVE_TEXT) {
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 8192; i++)
vga_w(fbbase, i, saved->vga_text[i]);
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
for (i = 0; i < 8192; i++)
vga_w(fbbase, i, saved->vga_text[8192+i]);
}
/* unblank screen */
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
/* restore regs */
vga_w(state->vgabase, VGA_MIS_W, misc);
vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, gr1);
vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, gr3);
vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, gr8);
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
}
static void save_vga_mode(struct vgastate *state)
{
struct regstate *saved = (struct regstate *) state->vidstate;
unsigned short iobase;
int i;
saved->misc = vga_r(state->vgabase, VGA_MIS_R);
if (saved->misc & 1)
iobase = 0x3d0;
else
iobase = 0x3b0;
for (i = 0; i < state->num_crtc; i++)
saved->crtc[i] = vga_rcrtcs(state->vgabase, iobase, i);
vga_r(state->vgabase, iobase + 0xa);
vga_w(state->vgabase, VGA_ATT_W, 0x00);
for (i = 0; i < state->num_attr; i++) {
vga_r(state->vgabase, iobase + 0xa);
saved->attr[i] = vga_rattr(state->vgabase, i);
}
vga_r(state->vgabase, iobase + 0xa);
vga_w(state->vgabase, VGA_ATT_W, 0x20);
for (i = 0; i < state->num_gfx; i++)
saved->gfx[i] = vga_rgfx(state->vgabase, i);
for (i = 0; i < state->num_seq; i++)
saved->seq[i] = vga_rseq(state->vgabase, i);
}
static void restore_vga_mode(struct vgastate *state)
{
struct regstate *saved = (struct regstate *) state->vidstate;
unsigned short iobase;
int i;
vga_w(state->vgabase, VGA_MIS_W, saved->misc);
if (saved->misc & 1)
iobase = 0x3d0;
else
iobase = 0x3b0;
/* turn off display */
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20);
/* disable sequencer */
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01);
/* enable palette addressing */
vga_r(state->vgabase, iobase + 0xa);
vga_w(state->vgabase, VGA_ATT_W, 0x00);
for (i = 2; i < state->num_seq; i++)
vga_wseq(state->vgabase, i, saved->seq[i]);
/* unprotect vga regs */
vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80);
for (i = 0; i < state->num_crtc; i++)
vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]);
for (i = 0; i < state->num_gfx; i++)
vga_wgfx(state->vgabase, i, saved->gfx[i]);
for (i = 0; i < state->num_attr; i++) {
vga_r(state->vgabase, iobase + 0xa);
vga_wattr(state->vgabase, i, saved->attr[i]);
}
/* reenable sequencer */
vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03);
/* turn display on */
vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5));
/* disable video/palette source */
vga_r(state->vgabase, iobase + 0xa);
vga_w(state->vgabase, VGA_ATT_W, 0x20);
}
static void save_vga_cmap(struct vgastate *state)
{
struct regstate *saved = (struct regstate *) state->vidstate;
int i;
vga_w(state->vgabase, VGA_PEL_MSK, 0xff);
/* assumes DAC is readable and writable */
vga_w(state->vgabase, VGA_PEL_IR, 0x00);
for (i = 0; i < 768; i++)
saved->vga_cmap[i] = vga_r(state->vgabase, VGA_PEL_D);
}
static void restore_vga_cmap(struct vgastate *state)
{
struct regstate *saved = (struct regstate *) state->vidstate;
int i;
vga_w(state->vgabase, VGA_PEL_MSK, 0xff);
/* assumes DAC is readable and writable */
vga_w(state->vgabase, VGA_PEL_IW, 0x00);
for (i = 0; i < 768; i++)
vga_w(state->vgabase, VGA_PEL_D, saved->vga_cmap[i]);
}
static void vga_cleanup(struct vgastate *state)
{
if (state->vidstate != NULL) {
struct regstate *saved = (struct regstate *) state->vidstate;
vfree(saved->vga_font0);
vfree(saved->vga_font1);
vfree(saved->vga_text);
vfree(saved->vga_cmap);
vfree(saved->attr);
kfree(saved);
state->vidstate = NULL;
}
}
int save_vga(struct vgastate *state)
{
struct regstate *saved;
saved = kmalloc(sizeof(struct regstate), GFP_KERNEL);
if (saved == NULL)
return 1;
memset (saved, 0, sizeof(struct regstate));
state->vidstate = (void *)saved;
if (state->flags & VGA_SAVE_CMAP) {
saved->vga_cmap = vmalloc(768);
if (!saved->vga_cmap) {
vga_cleanup(state);
return 1;
}
save_vga_cmap(state);
}
if (state->flags & VGA_SAVE_MODE) {
int total;
if (state->num_attr < 21)
state->num_attr = 21;
if (state->num_crtc < 25)
state->num_crtc = 25;
if (state->num_gfx < 9)
state->num_gfx = 9;
if (state->num_seq < 5)
state->num_seq = 5;
total = state->num_attr + state->num_crtc +
state->num_gfx + state->num_seq;
saved->attr = vmalloc(total);
if (!saved->attr) {
vga_cleanup(state);
return 1;
}
saved->crtc = saved->attr + state->num_attr;
saved->gfx = saved->crtc + state->num_crtc;
saved->seq = saved->gfx + state->num_gfx;
save_vga_mode(state);
}
if (state->flags & VGA_SAVE_FONTS) {
void __iomem *fbbase;
/* exit if window is less than 32K */
if (state->memsize && state->memsize < 4 * 8192) {
vga_cleanup(state);
return 1;
}
if (!state->memsize)
state->memsize = 8 * 8192;
if (!state->membase)
state->membase = 0xA0000;
fbbase = ioremap(state->membase, state->memsize);
if (!fbbase) {
vga_cleanup(state);
return 1;
}
/*
* save only first 32K used by vgacon
*/
if (state->flags & VGA_SAVE_FONT0) {
saved->vga_font0 = vmalloc(4 * 8192);
if (!saved->vga_font0) {
iounmap(fbbase);
vga_cleanup(state);
return 1;
}
}
/*
* largely unused, but if required by the caller
* we'll just save everything.
*/
if (state->flags & VGA_SAVE_FONT1) {
saved->vga_font1 = vmalloc(state->memsize);
if (!saved->vga_font1) {
iounmap(fbbase);
vga_cleanup(state);
return 1;
}
}
/*
* Save 8K at plane0[0], and 8K at plane1[16K]
*/
if (state->flags & VGA_SAVE_TEXT) {
saved->vga_text = vmalloc(8192 * 2);
if (!saved->vga_text) {
iounmap(fbbase);
vga_cleanup(state);
return 1;
}
}
save_vga_text(state, fbbase);
iounmap(fbbase);
}
return 0;
}
int restore_vga (struct vgastate *state)
{
if (state->vidstate == NULL)
return 1;
if (state->flags & VGA_SAVE_MODE)
restore_vga_mode(state);
if (state->flags & VGA_SAVE_FONTS) {
void __iomem *fbbase = ioremap(state->membase, state->memsize);
if (!fbbase) {
vga_cleanup(state);
return 1;
}
restore_vga_text(state, fbbase);
iounmap(fbbase);
}
if (state->flags & VGA_SAVE_CMAP)
restore_vga_cmap(state);
vga_cleanup(state);
return 0;
}
#ifdef MODULE
int init_module(void) { return 0; };
void cleanup_module(void) {};
#endif
EXPORT_SYMBOL(save_vga);
EXPORT_SYMBOL(restore_vga);
MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");
MODULE_DESCRIPTION("VGA State Save/Restore");
MODULE_LICENSE("GPL");