forked from luck/tmp_suning_uos_patched
86 lines
3.4 KiB
Plaintext
86 lines
3.4 KiB
Plaintext
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I tried the following framebuffer drivers:
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- TRIDENTFB is full of bugs. Acceleration is broken for Blade3D
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graphics cores like the cyberblade/i1. It claims to support a great
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number of devices, but documentation for most of these devices is
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unfortunately not available. There is _no_ reason to use tridentfb
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for cyberblade/i1 + CRT users. VESAFB is faster, and the one
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advantage, mode switching, is broken in tridentfb.
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- VESAFB is used by many distributions as a standard. Vesafb does
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not support mode switching. VESAFB is a bit faster than the working
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configurations of TRIDENTFB, but it is still too slow, even if you
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use ypan.
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- EPIAFB (you'll find it on sourceforge) supports the Cyberblade/i1
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graphics core, but it still has serious bugs and developement seems
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to have stopped. This is the one driver with TV-out support. If you
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do need this feature, try epiafb.
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None of these drivers was a real option for me.
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I believe that is unreasonable to change code that announces to support 20
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devices if I only have more or less sufficient documentation for exactly one
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of these. The risk of breaking device foo while fixing device bar is too high.
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So I decided to start CyBlaFB as a stripped down tridentfb.
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All code specific to other Trident chips has been removed. After that there
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were a lot of cosmetic changes to increase the readability of the code. All
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register names were changed to those mnemonics used in the datasheet. Function
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and macro names were changed if they hindered easy understanding of the code.
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After that I debugged the code and implemented some new features. I'll try to
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give a little summary of the main changes:
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- calculation of vertical and horizontal timings was fixed
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- video signal quality has been improved dramatically
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- acceleration:
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- fillrect and copyarea were fixed and reenabled
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- color expanding imageblit was newly implemented, color
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imageblit (only used to draw the penguine) still uses the
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generic code.
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- init of the acceleration engine was improved and moved to a
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place where it really works ...
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- sync function has a timeout now and tries to reset and
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reinit the accel engine if necessary
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- fewer slow copyarea calls when doing ypan scrolling by using
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undocumented bit d21 of screen start address stored in
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CR2B[5]. BIOS does use it also, so this should be safe.
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- cyblafb rejects any attempt to set modes that would cause vclk
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values above reasonable 230 MHz. 32bit modes use a clock
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multiplicator of 2, so fbset does show the correct values for
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pixclock but not for vclk in this case. The fbset limit is 115 MHz
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for 32 bpp modes.
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- cyblafb rejects modes known to be broken or unimplemented (all
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interlaced modes, all doublescan modes for now)
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- cyblafb now works independant of the video mode in effect at startup
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time (tridentfb does not init all needed registers to reasonable
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values)
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- switching between video modes does work reliably now
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- the first video mode now is the one selected on startup using the
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vga=???? mechanism or any of
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- 640x480, 800x600, 1024x768, 1280x1024
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- 8, 16, 24 or 32 bpp
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- refresh between 50 Hz and 85 Hz, 1 Hz steps (1280x1024-32
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is limited to 63Hz)
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- pci retry and pci burst mode are settable (try to disable if you
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experience latency problems)
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- built as a module cyblafb might be unloaded and reloaded using
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the vfb module and con2vt or might be used together with vesafb
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