kernel_optimize_test/kernel/locking/qspinlock.c

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locking/qspinlock: Introduce a simple generic 4-byte queued spinlock This patch introduces a new generic queued spinlock implementation that can serve as an alternative to the default ticket spinlock. Compared with the ticket spinlock, this queued spinlock should be almost as fair as the ticket spinlock. It has about the same speed in single-thread and it can be much faster in high contention situations especially when the spinlock is embedded within the data structure to be protected. Only in light to moderate contention where the average queue depth is around 1-3 will this queued spinlock be potentially a bit slower due to the higher slowpath overhead. This queued spinlock is especially suit to NUMA machines with a large number of cores as the chance of spinlock contention is much higher in those machines. The cost of contention is also higher because of slower inter-node memory traffic. Due to the fact that spinlocks are acquired with preemption disabled, the process will not be migrated to another CPU while it is trying to get a spinlock. Ignoring interrupt handling, a CPU can only be contending in one spinlock at any one time. Counting soft IRQ, hard IRQ and NMI, a CPU can only have a maximum of 4 concurrent lock waiting activities. By allocating a set of per-cpu queue nodes and used them to form a waiting queue, we can encode the queue node address into a much smaller 24-bit size (including CPU number and queue node index) leaving one byte for the lock. Please note that the queue node is only needed when waiting for the lock. Once the lock is acquired, the queue node can be released to be used later. Signed-off-by: Waiman Long <Waiman.Long@hp.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Boris Ostrovsky <boris.ostrovsky@oracle.com> Cc: Borislav Petkov <bp@alien8.de> Cc: Daniel J Blueman <daniel@numascale.com> Cc: David Vrabel <david.vrabel@citrix.com> Cc: Douglas Hatch <doug.hatch@hp.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Paolo Bonzini <paolo.bonzini@gmail.com> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Raghavendra K T <raghavendra.kt@linux.vnet.ibm.com> Cc: Rik van Riel <riel@redhat.com> Cc: Scott J Norton <scott.norton@hp.com> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: virtualization@lists.linux-foundation.org Cc: xen-devel@lists.xenproject.org Link: http://lkml.kernel.org/r/1429901803-29771-2-git-send-email-Waiman.Long@hp.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-04-25 02:56:30 +08:00
/*
* Queued spinlock
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P.
* (C) Copyright 2013-2014 Red Hat, Inc.
* (C) Copyright 2015 Intel Corp.
*
* Authors: Waiman Long <waiman.long@hp.com>
* Peter Zijlstra <peterz@infradead.org>
*/
#include <linux/smp.h>
#include <linux/bug.h>
#include <linux/cpumask.h>
#include <linux/percpu.h>
#include <linux/hardirq.h>
#include <linux/mutex.h>
#include <asm/qspinlock.h>
/*
* The basic principle of a queue-based spinlock can best be understood
* by studying a classic queue-based spinlock implementation called the
* MCS lock. The paper below provides a good description for this kind
* of lock.
*
* http://www.cise.ufl.edu/tr/DOC/REP-1992-71.pdf
*
* This queued spinlock implementation is based on the MCS lock, however to make
* it fit the 4 bytes we assume spinlock_t to be, and preserve its existing
* API, we must modify it somehow.
*
* In particular; where the traditional MCS lock consists of a tail pointer
* (8 bytes) and needs the next pointer (another 8 bytes) of its own node to
* unlock the next pending (next->locked), we compress both these: {tail,
* next->locked} into a single u32 value.
*
* Since a spinlock disables recursion of its own context and there is a limit
* to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there
* are at most 4 nesting levels, it can be encoded by a 2-bit number. Now
* we can encode the tail by combining the 2-bit nesting level with the cpu
* number. With one byte for the lock value and 3 bytes for the tail, only a
* 32-bit word is now needed. Even though we only need 1 bit for the lock,
* we extend it to a full byte to achieve better performance for architectures
* that support atomic byte write.
*
* We also change the first spinner to spin on the lock bit instead of its
* node; whereby avoiding the need to carry a node from lock to unlock, and
* preserving existing lock API. This also makes the unlock code simpler and
* faster.
*/
#include "mcs_spinlock.h"
/*
* Per-CPU queue node structures; we can never have more than 4 nested
* contexts: task, softirq, hardirq, nmi.
*
* Exactly fits one 64-byte cacheline on a 64-bit architecture.
*/
static DEFINE_PER_CPU_ALIGNED(struct mcs_spinlock, mcs_nodes[4]);
/*
* We must be able to distinguish between no-tail and the tail at 0:0,
* therefore increment the cpu number by one.
*/
static inline u32 encode_tail(int cpu, int idx)
{
u32 tail;
#ifdef CONFIG_DEBUG_SPINLOCK
BUG_ON(idx > 3);
#endif
tail = (cpu + 1) << _Q_TAIL_CPU_OFFSET;
tail |= idx << _Q_TAIL_IDX_OFFSET; /* assume < 4 */
return tail;
}
static inline struct mcs_spinlock *decode_tail(u32 tail)
{
int cpu = (tail >> _Q_TAIL_CPU_OFFSET) - 1;
int idx = (tail & _Q_TAIL_IDX_MASK) >> _Q_TAIL_IDX_OFFSET;
return per_cpu_ptr(&mcs_nodes[idx], cpu);
}
/**
* queued_spin_lock_slowpath - acquire the queued spinlock
* @lock: Pointer to queued spinlock structure
* @val: Current value of the queued spinlock 32-bit word
*
* (queue tail, lock value)
*
* fast : slow : unlock
* : :
* uncontended (0,0) --:--> (0,1) --------------------------------:--> (*,0)
* : | ^--------. / :
* : v \ | :
* uncontended : (n,x) --+--> (n,0) | :
* queue : | ^--' | :
* : v | :
* contended : (*,x) --+--> (*,0) -----> (*,1) ---' :
* queue : ^--' :
*
*/
void queued_spin_lock_slowpath(struct qspinlock *lock, u32 val)
{
struct mcs_spinlock *prev, *next, *node;
u32 new, old, tail;
int idx;
BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS));
node = this_cpu_ptr(&mcs_nodes[0]);
idx = node->count++;
tail = encode_tail(smp_processor_id(), idx);
node += idx;
node->locked = 0;
node->next = NULL;
/*
* trylock || xchg(lock, node)
*
* 0,0 -> 0,1 ; no tail, not locked -> no tail, locked.
* p,x -> n,x ; tail was p -> tail is n; preserving locked.
*/
for (;;) {
new = _Q_LOCKED_VAL;
if (val)
new = tail | (val & _Q_LOCKED_MASK);
old = atomic_cmpxchg(&lock->val, val, new);
if (old == val)
break;
val = old;
}
/*
* we won the trylock; forget about queueing.
*/
if (new == _Q_LOCKED_VAL)
goto release;
/*
* if there was a previous node; link it and wait until reaching the
* head of the waitqueue.
*/
if (old & ~_Q_LOCKED_MASK) {
prev = decode_tail(old);
WRITE_ONCE(prev->next, node);
arch_mcs_spin_lock_contended(&node->locked);
}
/*
* we're at the head of the waitqueue, wait for the owner to go away.
*
* *,x -> *,0
*/
while ((val = atomic_read(&lock->val)) & _Q_LOCKED_MASK)
cpu_relax();
/*
* claim the lock:
*
* n,0 -> 0,1 : lock, uncontended
* *,0 -> *,1 : lock, contended
*/
for (;;) {
new = _Q_LOCKED_VAL;
if (val != tail)
new |= val;
old = atomic_cmpxchg(&lock->val, val, new);
if (old == val)
break;
val = old;
}
/*
* contended path; wait for next, release.
*/
if (new != _Q_LOCKED_VAL) {
while (!(next = READ_ONCE(node->next)))
cpu_relax();
arch_mcs_spin_unlock_contended(&next->locked);
}
release:
/*
* release the node
*/
this_cpu_dec(mcs_nodes[0].count);
}
EXPORT_SYMBOL(queued_spin_lock_slowpath);