forked from luck/tmp_suning_uos_patched
libceph: move msgr clear_standby under con mutex protection
Avoid dropping and retaking con->mutex in the ceph_con_send() case by leaving locking up to the caller. Signed-off-by: Sage Weil <sage@inktank.com>
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3b5ede07b5
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00650931e5
@ -2441,12 +2441,10 @@ static void clear_standby(struct ceph_connection *con)
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{
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/* come back from STANDBY? */
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if (test_and_clear_bit(STANDBY, &con->state)) {
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mutex_lock(&con->mutex);
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dout("clear_standby %p and ++connect_seq\n", con);
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con->connect_seq++;
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WARN_ON(test_bit(WRITE_PENDING, &con->flags));
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WARN_ON(test_bit(KEEPALIVE_PENDING, &con->flags));
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mutex_unlock(&con->mutex);
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}
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}
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@ -2483,11 +2481,12 @@ void ceph_con_send(struct ceph_connection *con, struct ceph_msg *msg)
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le32_to_cpu(msg->hdr.front_len),
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le32_to_cpu(msg->hdr.middle_len),
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le32_to_cpu(msg->hdr.data_len));
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clear_standby(con);
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mutex_unlock(&con->mutex);
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/* if there wasn't anything waiting to send before, queue
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* new work */
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clear_standby(con);
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if (test_and_set_bit(WRITE_PENDING, &con->flags) == 0)
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queue_con(con);
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}
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@ -2574,7 +2573,9 @@ void ceph_msg_revoke_incoming(struct ceph_msg *msg)
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void ceph_con_keepalive(struct ceph_connection *con)
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{
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dout("con_keepalive %p\n", con);
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mutex_lock(&con->mutex);
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clear_standby(con);
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mutex_unlock(&con->mutex);
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if (test_and_set_bit(KEEPALIVE_PENDING, &con->flags) == 0 &&
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test_and_set_bit(WRITE_PENDING, &con->flags) == 0)
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queue_con(con);
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