forked from luck/tmp_suning_uos_patched
drm/atomic: Update docs around locking and commit sequencing
Both locking and especially sequencing of nonblocking commits have evolved a lot. The details are all there, but I noticed that the big picture and connections have fallen behind a bit. Apply polish. Motivated by some review discussions with Thierry. v2: Review from Thierry Reviewed-by: Thierry Reding <treding@nvidia.com> Cc: Thierry Reding <treding@nvidia.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20191204100011.859468-1-daniel.vetter@ffwll.ch
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@ -260,7 +260,8 @@ Taken all together there's two consequences for the atomic design:
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drm_connector_state <drm_connector_state>` for connectors. These are the only
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objects with userspace-visible and settable state. For internal state drivers
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can subclass these structures through embeddeding, or add entirely new state
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structures for their globally shared hardware functions.
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structures for their globally shared hardware functions, see :c:type:`struct
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drm_private_state<drm_private_state>`.
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- An atomic update is assembled and validated as an entirely free-standing pile
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of structures within the :c:type:`drm_atomic_state <drm_atomic_state>`
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@ -269,6 +270,14 @@ Taken all together there's two consequences for the atomic design:
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to the driver and modeset objects. This way rolling back an update boils down
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to releasing memory and unreferencing objects like framebuffers.
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Locking of atomic state structures is internally using :c:type:`struct
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drm_modeset_lock <drm_modeset_lock>`. As a general rule the locking shouldn't be
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exposed to drivers, instead the right locks should be automatically acquired by
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any function that duplicates or peeks into a state, like e.g.
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:c:func:`drm_atomic_get_crtc_state()`. Locking only protects the software data
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structure, ordering of committing state changes to hardware is sequenced using
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:c:type:`struct drm_crtc_commit <drm_crtc_commit>`.
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Read on in this chapter, and also in :ref:`drm_atomic_helper` for more detailed
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coverage of specific topics.
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@ -688,10 +688,12 @@ static void drm_atomic_plane_print_state(struct drm_printer *p,
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* associated state struct &drm_private_state.
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*
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* Similar to userspace-exposed objects, private state structures can be
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* acquired by calling drm_atomic_get_private_obj_state(). Since this function
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* does not take care of locking, drivers should wrap it for each type of
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* private state object they have with the required call to drm_modeset_lock()
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* for the corresponding &drm_modeset_lock.
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* acquired by calling drm_atomic_get_private_obj_state(). This also takes care
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* of locking, hence drivers should not have a need to call drm_modeset_lock()
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* directly. Sequence of the actual hardware state commit is not handled,
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* drivers might need to keep track of struct drm_crtc_commit within subclassed
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* structure of &drm_private_state as necessary, e.g. similar to
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* &drm_plane_state.commit. See also &drm_atomic_state.fake_commit.
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*
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* All private state structures contained in a &drm_atomic_state update can be
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* iterated using for_each_oldnew_private_obj_in_state(),
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@ -1832,17 +1832,21 @@ EXPORT_SYMBOL(drm_atomic_helper_commit);
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/**
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* DOC: implementing nonblocking commit
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*
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* Nonblocking atomic commits have to be implemented in the following sequence:
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* Nonblocking atomic commits should use struct &drm_crtc_commit to sequence
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* different operations against each another. Locks, especially struct
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* &drm_modeset_lock, should not be held in worker threads or any other
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* asynchronous context used to commit the hardware state.
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*
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* 1. Run drm_atomic_helper_prepare_planes() first. This is the only function
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* which commit needs to call which can fail, so we want to run it first and
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* drm_atomic_helper_commit() implements the recommended sequence for
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* nonblocking commits, using drm_atomic_helper_setup_commit() internally:
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*
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* 1. Run drm_atomic_helper_prepare_planes(). Since this can fail and we
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* need to propagate out of memory/VRAM errors to userspace, it must be called
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* synchronously.
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*
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* 2. Synchronize with any outstanding nonblocking commit worker threads which
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* might be affected the new state update. This can be done by either cancelling
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* or flushing the work items, depending upon whether the driver can deal with
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* cancelled updates. Note that it is important to ensure that the framebuffer
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* cleanup is still done when cancelling.
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* might be affected by the new state update. This is handled by
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* drm_atomic_helper_setup_commit().
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*
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* Asynchronous workers need to have sufficient parallelism to be able to run
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* different atomic commits on different CRTCs in parallel. The simplest way to
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@ -1853,21 +1857,29 @@ EXPORT_SYMBOL(drm_atomic_helper_commit);
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* must be done as one global operation, and enabling or disabling a CRTC can
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* take a long time. But even that is not required.
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*
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* IMPORTANT: A &drm_atomic_state update for multiple CRTCs is sequenced
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* against all CRTCs therein. Therefore for atomic state updates which only flip
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* planes the driver must not get the struct &drm_crtc_state of unrelated CRTCs
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* in its atomic check code: This would prevent committing of atomic updates to
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* multiple CRTCs in parallel. In general, adding additional state structures
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* should be avoided as much as possible, because this reduces parallelism in
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* (nonblocking) commits, both due to locking and due to commit sequencing
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* requirements.
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*
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* 3. The software state is updated synchronously with
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* drm_atomic_helper_swap_state(). Doing this under the protection of all modeset
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* locks means concurrent callers never see inconsistent state. And doing this
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* while it's guaranteed that no relevant nonblocking worker runs means that
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* nonblocking workers do not need grab any locks. Actually they must not grab
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* locks, for otherwise the work flushing will deadlock.
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* locks means concurrent callers never see inconsistent state. Note that commit
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* workers do not hold any locks; their access is only coordinated through
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* ordering. If workers would access state only through the pointers in the
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* free-standing state objects (currently not the case for any driver) then even
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* multiple pending commits could be in-flight at the same time.
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*
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* 4. Schedule a work item to do all subsequent steps, using the split-out
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* commit helpers: a) pre-plane commit b) plane commit c) post-plane commit and
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* then cleaning up the framebuffers after the old framebuffer is no longer
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* being displayed.
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*
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* The above scheme is implemented in the atomic helper libraries in
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* drm_atomic_helper_commit() using a bunch of helper functions. See
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* drm_atomic_helper_setup_commit() for a starting point.
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* being displayed. The scheduled work should synchronize against other workers
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* using the &drm_crtc_commit infrastructure as needed. See
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* drm_atomic_helper_setup_commit() for more details.
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*/
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static int stall_checks(struct drm_crtc *crtc, bool nonblock)
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@ -2096,7 +2108,7 @@ EXPORT_SYMBOL(drm_atomic_helper_setup_commit);
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*
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* This function waits for all preceeding commits that touch the same CRTC as
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* @old_state to both be committed to the hardware (as signalled by
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* drm_atomic_helper_commit_hw_done) and executed by the hardware (as signalled
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* drm_atomic_helper_commit_hw_done()) and executed by the hardware (as signalled
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* by calling drm_crtc_send_vblank_event() on the &drm_crtc_state.event).
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*
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* This is part of the atomic helper support for nonblocking commits, see
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@ -60,8 +60,8 @@
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* wait for flip_done <----
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* clean up atomic state
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*
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* The important bit to know is that cleanup_done is the terminal event, but the
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* ordering between flip_done and hw_done is entirely up to the specific driver
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* The important bit to know is that &cleanup_done is the terminal event, but the
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* ordering between &flip_done and &hw_done is entirely up to the specific driver
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* and modeset state change.
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*
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* For an implementation of how to use this look at
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@ -92,6 +92,9 @@ struct drm_crtc_commit {
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* commit is sent to userspace, or when an out-fence is singalled. Note
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* that for most hardware, in most cases this happens after @hw_done is
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* signalled.
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*
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* Completion of this stage is signalled implicitly by calling
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* drm_crtc_send_vblank_event() on &drm_crtc_state.event.
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*/
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struct completion flip_done;
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@ -107,6 +110,9 @@ struct drm_crtc_commit {
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* Note that this does not need to include separately reference-counted
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* resources like backing storage buffer pinning, or runtime pm
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* management.
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*
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* Drivers should call drm_atomic_helper_commit_hw_done() to signal
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* completion of this stage.
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*/
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struct completion hw_done;
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@ -118,6 +124,9 @@ struct drm_crtc_commit {
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* a vblank wait completed it might be a bit later. This completion is
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* useful to throttle updates and avoid hardware updates getting ahead
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* of the buffer cleanup too much.
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*
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* Drivers should call drm_atomic_helper_commit_cleanup_done() to signal
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* completion of this stage.
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*/
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struct completion cleanup_done;
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