forked from luck/tmp_suning_uos_patched
dmaengine: fsldma: simplify getting .drvdata
We should get drvdata from struct device directly. Going via platform_device is an unneeded step back and forth. Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com> Signed-off-by: Vinod Koul <vkoul@kernel.org>
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@ -1328,8 +1328,7 @@ static int fsldma_of_remove(struct platform_device *op)
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#ifdef CONFIG_PM
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static int fsldma_suspend_late(struct device *dev)
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{
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struct platform_device *pdev = to_platform_device(dev);
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struct fsldma_device *fdev = platform_get_drvdata(pdev);
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struct fsldma_device *fdev = dev_get_drvdata(dev);
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struct fsldma_chan *chan;
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int i;
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@ -1360,8 +1359,7 @@ static int fsldma_suspend_late(struct device *dev)
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static int fsldma_resume_early(struct device *dev)
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{
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struct platform_device *pdev = to_platform_device(dev);
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struct fsldma_device *fdev = platform_get_drvdata(pdev);
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struct fsldma_device *fdev = dev_get_drvdata(dev);
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struct fsldma_chan *chan;
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u32 mode;
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int i;
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