forked from luck/tmp_suning_uos_patched
KEYS: sanitize key structs before freeing
While a 'struct key' itself normally does not contain sensitive information, Documentation/security/keys.txt actually encourages this: "Having a payload is not required; and the payload can, in fact, just be a value stored in the struct key itself." In case someone has taken this advice, or will take this advice in the future, zero the key structure before freeing it. We might as well, and as a bonus this could make it a bit more difficult for an adversary to determine which keys have recently been in use. This is safe because the key_jar cache does not use a constructor. Signed-off-by: Eric Biggers <ebiggers@google.com> Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: James Morris <james.l.morris@oracle.com>
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@ -173,7 +173,6 @@ struct key {
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#ifdef KEY_DEBUGGING
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#ifdef KEY_DEBUGGING
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unsigned magic;
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unsigned magic;
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#define KEY_DEBUG_MAGIC 0x18273645u
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#define KEY_DEBUG_MAGIC 0x18273645u
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#define KEY_DEBUG_MAGIC_X 0xf8e9dacbu
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#endif
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#endif
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unsigned long flags; /* status flags (change with bitops) */
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unsigned long flags; /* status flags (change with bitops) */
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@ -158,9 +158,7 @@ static noinline void key_gc_unused_keys(struct list_head *keys)
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kfree(key->description);
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kfree(key->description);
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#ifdef KEY_DEBUGGING
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memzero_explicit(key, sizeof(*key));
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key->magic = KEY_DEBUG_MAGIC_X;
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#endif
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kmem_cache_free(key_jar, key);
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kmem_cache_free(key_jar, key);
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}
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}
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}
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}
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