forked from luck/tmp_suning_uos_patched
zsmalloc: collapse internal .h into .c
The patch collapses in the internal zsmalloc_int.h into the zsmalloc-main.c file. This is done in preparation for the promotion to mm/ where separate internal headers are discouraged. Signed-off-by: Seth Jennings <sjenning@linux.vnet.ibm.com> Signed-off-by: Minchan Kim <minchan@kernel.org> Acked-by: Nitin Gupta <ngupta@vflare.org> Reviewed-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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0959c63f11
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@ -76,9 +76,139 @@
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#include <linux/cpu.h>
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#include <linux/vmalloc.h>
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#include <linux/hardirq.h>
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#include <linux/spinlock.h>
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#include <linux/types.h>
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#include "zsmalloc.h"
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#include "zsmalloc_int.h"
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/*
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* This must be power of 2 and greater than of equal to sizeof(link_free).
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* These two conditions ensure that any 'struct link_free' itself doesn't
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* span more than 1 page which avoids complex case of mapping 2 pages simply
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* to restore link_free pointer values.
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*/
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#define ZS_ALIGN 8
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/*
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* A single 'zspage' is composed of up to 2^N discontiguous 0-order (single)
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* pages. ZS_MAX_ZSPAGE_ORDER defines upper limit on N.
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*/
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#define ZS_MAX_ZSPAGE_ORDER 2
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#define ZS_MAX_PAGES_PER_ZSPAGE (_AC(1, UL) << ZS_MAX_ZSPAGE_ORDER)
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/*
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* Object location (<PFN>, <obj_idx>) is encoded as
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* as single (void *) handle value.
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*
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* Note that object index <obj_idx> is relative to system
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* page <PFN> it is stored in, so for each sub-page belonging
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* to a zspage, obj_idx starts with 0.
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*
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* This is made more complicated by various memory models and PAE.
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*/
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#ifndef MAX_PHYSMEM_BITS
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#ifdef CONFIG_HIGHMEM64G
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#define MAX_PHYSMEM_BITS 36
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#else /* !CONFIG_HIGHMEM64G */
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/*
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* If this definition of MAX_PHYSMEM_BITS is used, OBJ_INDEX_BITS will just
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* be PAGE_SHIFT
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*/
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#define MAX_PHYSMEM_BITS BITS_PER_LONG
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#endif
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#endif
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#define _PFN_BITS (MAX_PHYSMEM_BITS - PAGE_SHIFT)
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#define OBJ_INDEX_BITS (BITS_PER_LONG - _PFN_BITS)
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#define OBJ_INDEX_MASK ((_AC(1, UL) << OBJ_INDEX_BITS) - 1)
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#define MAX(a, b) ((a) >= (b) ? (a) : (b))
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/* ZS_MIN_ALLOC_SIZE must be multiple of ZS_ALIGN */
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#define ZS_MIN_ALLOC_SIZE \
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MAX(32, (ZS_MAX_PAGES_PER_ZSPAGE << PAGE_SHIFT >> OBJ_INDEX_BITS))
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#define ZS_MAX_ALLOC_SIZE PAGE_SIZE
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/*
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* On systems with 4K page size, this gives 254 size classes! There is a
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* trader-off here:
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* - Large number of size classes is potentially wasteful as free page are
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* spread across these classes
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* - Small number of size classes causes large internal fragmentation
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* - Probably its better to use specific size classes (empirically
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* determined). NOTE: all those class sizes must be set as multiple of
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* ZS_ALIGN to make sure link_free itself never has to span 2 pages.
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*
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* ZS_MIN_ALLOC_SIZE and ZS_SIZE_CLASS_DELTA must be multiple of ZS_ALIGN
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* (reason above)
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*/
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#define ZS_SIZE_CLASS_DELTA 16
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#define ZS_SIZE_CLASSES ((ZS_MAX_ALLOC_SIZE - ZS_MIN_ALLOC_SIZE) / \
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ZS_SIZE_CLASS_DELTA + 1)
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/*
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* We do not maintain any list for completely empty or full pages
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*/
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enum fullness_group {
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ZS_ALMOST_FULL,
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ZS_ALMOST_EMPTY,
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_ZS_NR_FULLNESS_GROUPS,
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ZS_EMPTY,
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ZS_FULL
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};
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/*
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* We assign a page to ZS_ALMOST_EMPTY fullness group when:
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* n <= N / f, where
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* n = number of allocated objects
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* N = total number of objects zspage can store
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* f = 1/fullness_threshold_frac
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*
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* Similarly, we assign zspage to:
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* ZS_ALMOST_FULL when n > N / f
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* ZS_EMPTY when n == 0
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* ZS_FULL when n == N
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*
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* (see: fix_fullness_group())
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*/
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static const int fullness_threshold_frac = 4;
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struct size_class {
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/*
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* Size of objects stored in this class. Must be multiple
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* of ZS_ALIGN.
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*/
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int size;
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unsigned int index;
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/* Number of PAGE_SIZE sized pages to combine to form a 'zspage' */
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int pages_per_zspage;
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spinlock_t lock;
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/* stats */
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u64 pages_allocated;
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struct page *fullness_list[_ZS_NR_FULLNESS_GROUPS];
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};
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/*
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* Placed within free objects to form a singly linked list.
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* For every zspage, first_page->freelist gives head of this list.
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*
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* This must be power of 2 and less than or equal to ZS_ALIGN
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*/
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struct link_free {
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/* Handle of next free chunk (encodes <PFN, obj_idx>) */
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void *next;
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};
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struct zs_pool {
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struct size_class size_class[ZS_SIZE_CLASSES];
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gfp_t flags; /* allocation flags used when growing pool */
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const char *name;
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};
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/*
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* A zspage's class index and fullness group
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@ -1,149 +0,0 @@
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/*
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* zsmalloc memory allocator
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*
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* Copyright (C) 2011 Nitin Gupta
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*
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* This code is released using a dual license strategy: BSD/GPL
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* You can choose the license that better fits your requirements.
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*
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* Released under the terms of 3-clause BSD License
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* Released under the terms of GNU General Public License Version 2.0
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*/
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#ifndef _ZS_MALLOC_INT_H_
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#define _ZS_MALLOC_INT_H_
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#include <linux/kernel.h>
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#include <linux/spinlock.h>
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#include <linux/types.h>
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/*
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* This must be power of 2 and greater than of equal to sizeof(link_free).
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* These two conditions ensure that any 'struct link_free' itself doesn't
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* span more than 1 page which avoids complex case of mapping 2 pages simply
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* to restore link_free pointer values.
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*/
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#define ZS_ALIGN 8
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/*
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* A single 'zspage' is composed of up to 2^N discontiguous 0-order (single)
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* pages. ZS_MAX_ZSPAGE_ORDER defines upper limit on N.
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*/
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#define ZS_MAX_ZSPAGE_ORDER 2
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#define ZS_MAX_PAGES_PER_ZSPAGE (_AC(1, UL) << ZS_MAX_ZSPAGE_ORDER)
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/*
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* Object location (<PFN>, <obj_idx>) is encoded as
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* as single (void *) handle value.
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*
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* Note that object index <obj_idx> is relative to system
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* page <PFN> it is stored in, so for each sub-page belonging
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* to a zspage, obj_idx starts with 0.
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*
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* This is made more complicated by various memory models and PAE.
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*/
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#ifndef MAX_PHYSMEM_BITS
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#ifdef CONFIG_HIGHMEM64G
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#define MAX_PHYSMEM_BITS 36
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#else /* !CONFIG_HIGHMEM64G */
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/*
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* If this definition of MAX_PHYSMEM_BITS is used, OBJ_INDEX_BITS will just
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* be PAGE_SHIFT
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*/
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#define MAX_PHYSMEM_BITS BITS_PER_LONG
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#endif
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#endif
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#define _PFN_BITS (MAX_PHYSMEM_BITS - PAGE_SHIFT)
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#define OBJ_INDEX_BITS (BITS_PER_LONG - _PFN_BITS)
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#define OBJ_INDEX_MASK ((_AC(1, UL) << OBJ_INDEX_BITS) - 1)
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#define MAX(a, b) ((a) >= (b) ? (a) : (b))
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/* ZS_MIN_ALLOC_SIZE must be multiple of ZS_ALIGN */
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#define ZS_MIN_ALLOC_SIZE \
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MAX(32, (ZS_MAX_PAGES_PER_ZSPAGE << PAGE_SHIFT >> OBJ_INDEX_BITS))
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#define ZS_MAX_ALLOC_SIZE PAGE_SIZE
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/*
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* On systems with 4K page size, this gives 254 size classes! There is a
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* trader-off here:
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* - Large number of size classes is potentially wasteful as free page are
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* spread across these classes
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* - Small number of size classes causes large internal fragmentation
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* - Probably its better to use specific size classes (empirically
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* determined). NOTE: all those class sizes must be set as multiple of
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* ZS_ALIGN to make sure link_free itself never has to span 2 pages.
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*
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* ZS_MIN_ALLOC_SIZE and ZS_SIZE_CLASS_DELTA must be multiple of ZS_ALIGN
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* (reason above)
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*/
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#define ZS_SIZE_CLASS_DELTA 16
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#define ZS_SIZE_CLASSES ((ZS_MAX_ALLOC_SIZE - ZS_MIN_ALLOC_SIZE) / \
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ZS_SIZE_CLASS_DELTA + 1)
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/*
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* We do not maintain any list for completely empty or full pages
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*/
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enum fullness_group {
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ZS_ALMOST_FULL,
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ZS_ALMOST_EMPTY,
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_ZS_NR_FULLNESS_GROUPS,
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ZS_EMPTY,
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ZS_FULL
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};
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/*
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* We assign a page to ZS_ALMOST_EMPTY fullness group when:
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* n <= N / f, where
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* n = number of allocated objects
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* N = total number of objects zspage can store
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* f = 1/fullness_threshold_frac
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*
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* Similarly, we assign zspage to:
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* ZS_ALMOST_FULL when n > N / f
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* ZS_EMPTY when n == 0
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* ZS_FULL when n == N
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*
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* (see: fix_fullness_group())
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*/
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static const int fullness_threshold_frac = 4;
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struct size_class {
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/*
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* Size of objects stored in this class. Must be multiple
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* of ZS_ALIGN.
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*/
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int size;
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unsigned int index;
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/* Number of PAGE_SIZE sized pages to combine to form a 'zspage' */
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int pages_per_zspage;
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spinlock_t lock;
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/* stats */
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u64 pages_allocated;
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struct page *fullness_list[_ZS_NR_FULLNESS_GROUPS];
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};
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/*
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* Placed within free objects to form a singly linked list.
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* For every zspage, first_page->freelist gives head of this list.
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*
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* This must be power of 2 and less than or equal to ZS_ALIGN
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*/
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struct link_free {
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/* Handle of next free chunk (encodes <PFN, obj_idx>) */
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void *next;
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};
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struct zs_pool {
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struct size_class size_class[ZS_SIZE_CLASSES];
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gfp_t flags; /* allocation flags used when growing pool */
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const char *name;
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};
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#endif
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