forked from luck/tmp_suning_uos_patched
cgroup: RCU protect each cgroup_subsys_state release
With the planned unified hierarchy, individual css's will be created and destroyed dynamically across the lifetime of a cgroup. To enable such usages, css destruction is being decoupled from cgroup destruction. Most of the destruction path has been decoupled but the actual free of css still depends on cgroup free path. When all css refs are drained, css_release() kicks off css_free_work_fn() which puts the cgroup. When the cgroup refcnt reaches zero, cgroup_diput() is invoked which in turn schedules RCU free of the cgroup. After a grace period, all css's are freed along with the cgroup itself. This patch moves the RCU grace period and css freeing from cgroup release path to css release path. css_release(), instead of kicking off css_free_work_fn() directly, schedules RCU callback css_free_rcu_fn() which in turn kicks off css_free_work_fn() after a RCU grace period. css_free_work_fn() is updated to free the css directly. The five-way punting - percpu ref kill confirmation, a work item, percpu ref release, RCU grace period, and again a work item - is quite hairy but the work items are there only to provide process context and the actual sequence is kill confirm -> release -> RCU free, which isn't simple but not too crazy. This removes cgroup_css() usage after offline_css() allowing clearing cgroup->subsys[] from offline_css(), which makes it consistent with online_css() and brings it closer to proper lifetime management for individual css's. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Li Zefan <lizefan@huawei.com>
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@ -82,7 +82,8 @@ struct cgroup_subsys_state {
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/* ID for this css, if possible */
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struct css_id __rcu *id;
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/* percpu_ref killing and putting dentry on the last css_put() */
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/* percpu_ref killing and RCU release */
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struct rcu_head rcu_head;
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struct work_struct destroy_work;
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};
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@ -869,18 +869,8 @@ static struct cgroup_name *cgroup_alloc_name(struct dentry *dentry)
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static void cgroup_free_fn(struct work_struct *work)
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{
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struct cgroup *cgrp = container_of(work, struct cgroup, destroy_work);
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struct cgroup_subsys *ss;
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mutex_lock(&cgroup_mutex);
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/*
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* Release the subsystem state objects.
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*/
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for_each_root_subsys(cgrp->root, ss) {
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struct cgroup_subsys_state *css = cgroup_css(cgrp, ss->subsys_id);
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ss->css_free(css);
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}
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cgrp->root->number_of_cgroups--;
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mutex_unlock(&cgroup_mutex);
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@ -4281,15 +4271,52 @@ static int cgroup_populate_dir(struct cgroup *cgrp, unsigned long subsys_mask)
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return ret;
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}
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/*
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* css destruction is four-stage process.
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*
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* 1. Destruction starts. Killing of the percpu_ref is initiated.
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* Implemented in kill_css().
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*
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* 2. When the percpu_ref is confirmed to be visible as killed on all CPUs
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* and thus css_tryget() is guaranteed to fail, the css can be offlined
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* by invoking offline_css(). After offlining, the base ref is put.
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* Implemented in css_killed_work_fn().
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*
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* 3. When the percpu_ref reaches zero, the only possible remaining
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* accessors are inside RCU read sections. css_release() schedules the
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* RCU callback.
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*
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* 4. After the grace period, the css can be freed. Implemented in
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* css_free_work_fn().
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*
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* It is actually hairier because both step 2 and 4 require process context
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* and thus involve punting to css->destroy_work adding two additional
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* steps to the already complex sequence.
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*/
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static void css_free_work_fn(struct work_struct *work)
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{
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struct cgroup_subsys_state *css =
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container_of(work, struct cgroup_subsys_state, destroy_work);
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struct cgroup *cgrp = css->cgroup;
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if (css->parent)
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css_put(css->parent);
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cgroup_dput(css->cgroup);
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css->ss->css_free(css);
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cgroup_dput(cgrp);
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}
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static void css_free_rcu_fn(struct rcu_head *rcu_head)
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{
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struct cgroup_subsys_state *css =
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container_of(rcu_head, struct cgroup_subsys_state, rcu_head);
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/*
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* css holds an extra ref to @cgrp->dentry which is put on the last
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* css_put(). dput() requires process context which we don't have.
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*/
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INIT_WORK(&css->destroy_work, css_free_work_fn);
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schedule_work(&css->destroy_work);
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}
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static void css_release(struct percpu_ref *ref)
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@ -4297,14 +4324,7 @@ static void css_release(struct percpu_ref *ref)
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struct cgroup_subsys_state *css =
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container_of(ref, struct cgroup_subsys_state, refcnt);
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/*
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* css holds an extra ref to @cgrp->dentry which is put on the last
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* css_put(). dput() requires process context, which css_put() may
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* be called without. @css->destroy_work will be used to invoke
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* dput() asynchronously from css_put().
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*/
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INIT_WORK(&css->destroy_work, css_free_work_fn);
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schedule_work(&css->destroy_work);
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call_rcu(&css->rcu_head, css_free_rcu_fn);
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}
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static void init_css(struct cgroup_subsys_state *css, struct cgroup_subsys *ss,
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@ -4356,6 +4376,7 @@ static void offline_css(struct cgroup_subsys_state *css)
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css->flags &= ~CSS_ONLINE;
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css->cgroup->nr_css--;
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RCU_INIT_POINTER(css->cgroup->subsys[ss->subsys_id], css);
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}
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/*
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