forked from luck/tmp_suning_uos_patched
ceph: fix ack counter reset on connection reset
If in_seq_acked isn't reset along with in_seq, we don't ack received messages until we reach the old count, consuming gobs memory on the other end of the connection and introducing a large delay when those messages are eventually deleted. Signed-off-by: Sage Weil <sage@newdream.net>
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@ -332,6 +332,7 @@ static void reset_connection(struct ceph_connection *con)
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con->out_msg = NULL;
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}
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con->in_seq = 0;
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con->in_seq_acked = 0;
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}
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/*
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