forked from luck/tmp_suning_uos_patched
drm/radeon: fix audio dto calculation on DCE3+ (v3)
Need to set the wallclock ratio and adjust the phase and module registers appropriately. May fix problems with audio timing at certain display timings. v2: properly handle clocks below 24mhz v3: rebase r600 changes Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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ce149a9406
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1518dd8efd
@ -148,18 +148,40 @@ static void evergreen_audio_set_dto(struct drm_encoder *encoder, u32 clock)
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struct radeon_encoder_atom_dig *dig = radeon_encoder->enc_priv;
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struct radeon_encoder_atom_dig *dig = radeon_encoder->enc_priv;
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struct radeon_crtc *radeon_crtc = to_radeon_crtc(encoder->crtc);
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struct radeon_crtc *radeon_crtc = to_radeon_crtc(encoder->crtc);
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u32 base_rate = 24000;
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u32 base_rate = 24000;
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u32 max_ratio = clock / base_rate;
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u32 dto_phase;
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u32 dto_modulo = clock;
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u32 wallclock_ratio;
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u32 dto_cntl;
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if (!dig || !dig->afmt)
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if (!dig || !dig->afmt)
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return;
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return;
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if (max_ratio >= 8) {
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dto_phase = 192 * 1000;
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wallclock_ratio = 3;
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} else if (max_ratio >= 4) {
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dto_phase = 96 * 1000;
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wallclock_ratio = 2;
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} else if (max_ratio >= 2) {
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dto_phase = 48 * 1000;
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wallclock_ratio = 1;
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} else {
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dto_phase = 24 * 1000;
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wallclock_ratio = 0;
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}
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dto_cntl = RREG32(DCCG_AUDIO_DTO0_CNTL) & ~DCCG_AUDIO_DTO_WALLCLOCK_RATIO_MASK;
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dto_cntl |= DCCG_AUDIO_DTO_WALLCLOCK_RATIO(wallclock_ratio);
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WREG32(DCCG_AUDIO_DTO0_CNTL, dto_cntl);
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/* XXX two dtos; generally use dto0 for hdmi */
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/* XXX two dtos; generally use dto0 for hdmi */
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/* Express [24MHz / target pixel clock] as an exact rational
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/* Express [24MHz / target pixel clock] as an exact rational
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* number (coefficient of two integer numbers. DCCG_AUDIO_DTOx_PHASE
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* number (coefficient of two integer numbers. DCCG_AUDIO_DTOx_PHASE
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* is the numerator, DCCG_AUDIO_DTOx_MODULE is the denominator
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* is the numerator, DCCG_AUDIO_DTOx_MODULE is the denominator
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*/
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*/
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WREG32(DCCG_AUDIO_DTO_SOURCE, DCCG_AUDIO_DTO0_SOURCE_SEL(radeon_crtc->crtc_id));
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WREG32(DCCG_AUDIO_DTO_SOURCE, DCCG_AUDIO_DTO0_SOURCE_SEL(radeon_crtc->crtc_id));
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WREG32(DCCG_AUDIO_DTO0_PHASE, base_rate * 100);
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WREG32(DCCG_AUDIO_DTO0_PHASE, dto_phase);
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WREG32(DCCG_AUDIO_DTO0_MODULE, clock * 100);
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WREG32(DCCG_AUDIO_DTO0_MODULE, dto_modulo);
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}
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}
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@ -497,6 +497,9 @@
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#define DCCG_AUDIO_DTO0_MODULE 0x05b4
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#define DCCG_AUDIO_DTO0_MODULE 0x05b4
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#define DCCG_AUDIO_DTO0_LOAD 0x05b8
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#define DCCG_AUDIO_DTO0_LOAD 0x05b8
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#define DCCG_AUDIO_DTO0_CNTL 0x05bc
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#define DCCG_AUDIO_DTO0_CNTL 0x05bc
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# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO(x) (((x) & 7) << 0)
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# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO_MASK 7
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# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO_SHIFT 0
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#define DCCG_AUDIO_DTO1_PHASE 0x05c0
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#define DCCG_AUDIO_DTO1_PHASE 0x05c0
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#define DCCG_AUDIO_DTO1_MODULE 0x05c4
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#define DCCG_AUDIO_DTO1_MODULE 0x05c4
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@ -226,10 +226,29 @@ void r600_audio_set_dto(struct drm_encoder *encoder, u32 clock)
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struct radeon_encoder *radeon_encoder = to_radeon_encoder(encoder);
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struct radeon_encoder *radeon_encoder = to_radeon_encoder(encoder);
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struct radeon_encoder_atom_dig *dig = radeon_encoder->enc_priv;
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struct radeon_encoder_atom_dig *dig = radeon_encoder->enc_priv;
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u32 base_rate = 24000;
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u32 base_rate = 24000;
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u32 max_ratio = clock / base_rate;
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u32 dto_phase;
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u32 dto_modulo = clock;
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u32 wallclock_ratio;
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u32 dto_cntl;
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if (!dig || !dig->afmt)
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if (!dig || !dig->afmt)
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return;
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return;
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if (max_ratio >= 8) {
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dto_phase = 192 * 1000;
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wallclock_ratio = 3;
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} else if (max_ratio >= 4) {
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dto_phase = 96 * 1000;
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wallclock_ratio = 2;
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} else if (max_ratio >= 2) {
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dto_phase = 48 * 1000;
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wallclock_ratio = 1;
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} else {
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dto_phase = 24 * 1000;
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wallclock_ratio = 0;
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}
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/* there are two DTOs selected by DCCG_AUDIO_DTO_SELECT.
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/* there are two DTOs selected by DCCG_AUDIO_DTO_SELECT.
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* doesn't matter which one you use. Just use the first one.
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* doesn't matter which one you use. Just use the first one.
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*/
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*/
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@ -243,12 +262,18 @@ void r600_audio_set_dto(struct drm_encoder *encoder, u32 clock)
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* practice it seems to cover DCE3.0 as well.
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* practice it seems to cover DCE3.0 as well.
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*/
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*/
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if (dig->dig_encoder == 0) {
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if (dig->dig_encoder == 0) {
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WREG32(DCCG_AUDIO_DTO0_PHASE, base_rate * 100);
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dto_cntl = RREG32(DCCG_AUDIO_DTO0_CNTL) & ~DCCG_AUDIO_DTO_WALLCLOCK_RATIO_MASK;
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WREG32(DCCG_AUDIO_DTO0_MODULE, clock * 100);
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dto_cntl |= DCCG_AUDIO_DTO_WALLCLOCK_RATIO(wallclock_ratio);
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WREG32(DCCG_AUDIO_DTO0_CNTL, dto_cntl);
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WREG32(DCCG_AUDIO_DTO0_PHASE, dto_phase);
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WREG32(DCCG_AUDIO_DTO0_MODULE, dto_modulo);
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WREG32(DCCG_AUDIO_DTO_SELECT, 0); /* select DTO0 */
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WREG32(DCCG_AUDIO_DTO_SELECT, 0); /* select DTO0 */
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} else {
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} else {
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WREG32(DCCG_AUDIO_DTO1_PHASE, base_rate * 100);
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dto_cntl = RREG32(DCCG_AUDIO_DTO1_CNTL) & ~DCCG_AUDIO_DTO_WALLCLOCK_RATIO_MASK;
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WREG32(DCCG_AUDIO_DTO1_MODULE, clock * 100);
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dto_cntl |= DCCG_AUDIO_DTO_WALLCLOCK_RATIO(wallclock_ratio);
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WREG32(DCCG_AUDIO_DTO1_CNTL, dto_cntl);
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WREG32(DCCG_AUDIO_DTO1_PHASE, dto_phase);
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WREG32(DCCG_AUDIO_DTO1_MODULE, dto_modulo);
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WREG32(DCCG_AUDIO_DTO_SELECT, 1); /* select DTO1 */
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WREG32(DCCG_AUDIO_DTO_SELECT, 1); /* select DTO1 */
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}
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}
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} else {
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} else {
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@ -933,6 +933,9 @@
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#define DCCG_AUDIO_DTO0_LOAD 0x051c
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#define DCCG_AUDIO_DTO0_LOAD 0x051c
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# define DTO_LOAD (1 << 31)
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# define DTO_LOAD (1 << 31)
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#define DCCG_AUDIO_DTO0_CNTL 0x0520
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#define DCCG_AUDIO_DTO0_CNTL 0x0520
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# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO(x) (((x) & 7) << 0)
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# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO_MASK 7
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# define DCCG_AUDIO_DTO_WALLCLOCK_RATIO_SHIFT 0
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#define DCCG_AUDIO_DTO1_PHASE 0x0524
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#define DCCG_AUDIO_DTO1_PHASE 0x0524
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#define DCCG_AUDIO_DTO1_MODULE 0x0528
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#define DCCG_AUDIO_DTO1_MODULE 0x0528
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