forked from luck/tmp_suning_uos_patched
ARM i.MX6q: Add virtual 1/3.5 dividers in the LDB clock path
The ldb_di[01]_podf is implemented as a clk-divider that divides by 1 or 2. In reality, the ldb_di[01]_ipu_div dividers divide by either 3.5 or 7. Adding a fixed factor of 1/3.5 fixes their children's clock rates. This should probably be converted to rate table based dividers, once available. Cc: <stable@vger.kernel.org> Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Steffen Trumtrar <s.trumtrar@pengutronix.de> Signed-off-by: Shawn Guo <shawn.guo@linaro.org>
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@ -152,7 +152,7 @@ enum mx6q_clks {
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ssi2, ssi3, uart_ipg, uart_serial, usboh3, usdhc1, usdhc2, usdhc3,
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usdhc4, vdo_axi, vpu_axi, cko1, pll1_sys, pll2_bus, pll3_usb_otg,
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pll4_audio, pll5_video, pll6_mlb, pll7_usb_host, pll8_enet, ssi1_ipg,
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ssi2_ipg, ssi3_ipg, rom, usbphy1, usbphy2,
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ssi2_ipg, ssi3_ipg, rom, usbphy1, usbphy2, ldb_di0_div_3_5, ldb_di1_div_3_5,
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clk_max
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};
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@ -288,8 +288,10 @@ int __init mx6q_clocks_init(void)
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clk[gpu3d_shader] = imx_clk_divider("gpu3d_shader", "gpu3d_shader_sel", base + 0x18, 29, 3);
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clk[ipu1_podf] = imx_clk_divider("ipu1_podf", "ipu1_sel", base + 0x3c, 11, 3);
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clk[ipu2_podf] = imx_clk_divider("ipu2_podf", "ipu2_sel", base + 0x3c, 16, 3);
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clk[ldb_di0_podf] = imx_clk_divider("ldb_di0_podf", "ldb_di0_sel", base + 0x20, 10, 1);
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clk[ldb_di1_podf] = imx_clk_divider("ldb_di1_podf", "ldb_di1_sel", base + 0x20, 11, 1);
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clk[ldb_di0_div_3_5] = imx_clk_fixed_factor("ldb_di0_div_3_5", "ldb_di0_sel", 2, 7);
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clk[ldb_di0_podf] = imx_clk_divider("ldb_di0_podf", "ldb_di0_div_3_5", base + 0x20, 10, 1);
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clk[ldb_di1_div_3_5] = imx_clk_fixed_factor("ldb_di1_div_3_5", "ldb_di1_sel", 2, 7);
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clk[ldb_di1_podf] = imx_clk_divider("ldb_di1_podf", "ldb_di1_div_3_5", base + 0x20, 11, 1);
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clk[ipu1_di0_pre] = imx_clk_divider("ipu1_di0_pre", "ipu1_di0_pre_sel", base + 0x34, 3, 3);
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clk[ipu1_di1_pre] = imx_clk_divider("ipu1_di1_pre", "ipu1_di1_pre_sel", base + 0x34, 12, 3);
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clk[ipu2_di0_pre] = imx_clk_divider("ipu2_di0_pre", "ipu2_di0_pre_sel", base + 0x38, 3, 3);
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