forked from luck/tmp_suning_uos_patched
vmwgfx: Use kcalloc instead of kzalloc to allocate array
The advantage of kcalloc is, that will prevent integer overflows which could result from the multiplication of number of elements and size and it is also a bit nicer to read. The semantic patch that makes this change is available in https://lkml.org/lkml/2011/11/25/107 Signed-off-by: Thomas Meyer <thomas@m3y3r.de> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -140,7 +140,7 @@ int vmw_present_ioctl(struct drm_device *dev, void *data,
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goto out_clips;
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}
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clips = kzalloc(num_clips * sizeof(*clips), GFP_KERNEL);
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clips = kcalloc(num_clips, sizeof(*clips), GFP_KERNEL);
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if (clips == NULL) {
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DRM_ERROR("Failed to allocate clip rect list.\n");
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ret = -ENOMEM;
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@ -232,7 +232,7 @@ int vmw_present_readback_ioctl(struct drm_device *dev, void *data,
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goto out_clips;
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}
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clips = kzalloc(num_clips * sizeof(*clips), GFP_KERNEL);
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clips = kcalloc(num_clips, sizeof(*clips), GFP_KERNEL);
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if (clips == NULL) {
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DRM_ERROR("Failed to allocate clip rect list.\n");
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ret = -ENOMEM;
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