forked from luck/tmp_suning_uos_patched
ceph: make sure flushsnap messages are sent in proper order
Before sending new flushsnap message, check if there are old flushsnap messages that need to be re-sent. If there are, re-send old messages first. This guarantees ordering of flushsnap messages. Signed-off-by: "Yan, Zheng" <zyan@redhat.com> Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
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@ -1457,6 +1457,12 @@ void ceph_flush_snaps(struct ceph_inode_info *ci,
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goto retry;
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}
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// make sure flushsnap messages are sent in proper order.
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if (ci->i_ceph_flags & CEPH_I_KICK_FLUSH) {
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__kick_flushing_caps(mdsc, session, ci, 0);
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ci->i_ceph_flags &= ~CEPH_I_KICK_FLUSH;
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}
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__ceph_flush_snaps(ci, session);
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out:
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spin_unlock(&ci->i_ceph_lock);
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@ -1904,11 +1910,7 @@ void ceph_check_caps(struct ceph_inode_info *ci, int flags,
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(ci->i_ceph_flags &
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(CEPH_I_KICK_FLUSH | CEPH_I_FLUSH_SNAPS))) {
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if (ci->i_ceph_flags & CEPH_I_KICK_FLUSH) {
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spin_lock(&mdsc->cap_dirty_lock);
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oldest_flush_tid = __get_oldest_flush_tid(mdsc);
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spin_unlock(&mdsc->cap_dirty_lock);
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__kick_flushing_caps(mdsc, session, ci,
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oldest_flush_tid);
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__kick_flushing_caps(mdsc, session, ci, 0);
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ci->i_ceph_flags &= ~CEPH_I_KICK_FLUSH;
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}
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if (ci->i_ceph_flags & CEPH_I_FLUSH_SNAPS)
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