forked from luck/tmp_suning_uos_patched
bcache: move macro btree() and btree_root() into btree.h
In order to accelerate bcache registration speed, the macro btree() and btree_root() will be referenced out of btree.c. This patch moves them from btree.c into btree.h with other relative function declaration in btree.h, for the following changes. Signed-off-by: Coly Li <colyli@suse.de> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -101,64 +101,6 @@
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#define insert_lock(s, b) ((b)->level <= (s)->lock)
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/*
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* These macros are for recursing down the btree - they handle the details of
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* locking and looking up nodes in the cache for you. They're best treated as
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* mere syntax when reading code that uses them.
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*
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* op->lock determines whether we take a read or a write lock at a given depth.
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* If you've got a read lock and find that you need a write lock (i.e. you're
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* going to have to split), set op->lock and return -EINTR; btree_root() will
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* call you again and you'll have the correct lock.
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*/
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/**
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* btree - recurse down the btree on a specified key
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* @fn: function to call, which will be passed the child node
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* @key: key to recurse on
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* @b: parent btree node
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* @op: pointer to struct btree_op
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*/
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#define btree(fn, key, b, op, ...) \
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({ \
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int _r, l = (b)->level - 1; \
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bool _w = l <= (op)->lock; \
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struct btree *_child = bch_btree_node_get((b)->c, op, key, l, \
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_w, b); \
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if (!IS_ERR(_child)) { \
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_r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__); \
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rw_unlock(_w, _child); \
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} else \
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_r = PTR_ERR(_child); \
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_r; \
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})
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/**
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* btree_root - call a function on the root of the btree
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* @fn: function to call, which will be passed the child node
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* @c: cache set
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* @op: pointer to struct btree_op
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*/
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#define btree_root(fn, c, op, ...) \
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({ \
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int _r = -EINTR; \
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do { \
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struct btree *_b = (c)->root; \
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bool _w = insert_lock(op, _b); \
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rw_lock(_w, _b, _b->level); \
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if (_b == (c)->root && \
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_w == insert_lock(op, _b)) { \
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_r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \
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} \
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rw_unlock(_w, _b); \
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bch_cannibalize_unlock(c); \
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if (_r == -EINTR) \
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schedule(); \
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} while (_r == -EINTR); \
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\
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finish_wait(&(c)->btree_cache_wait, &(op)->wait); \
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_r; \
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})
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static inline struct bset *write_block(struct btree *b)
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{
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@ -2422,7 +2364,7 @@ int __bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
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return btree_root(map_nodes_recurse, c, op, from, fn, flags);
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}
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static int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op,
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int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op,
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struct bkey *from, btree_map_keys_fn *fn,
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int flags)
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{
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@ -260,6 +260,13 @@ void bch_initial_gc_finish(struct cache_set *c);
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void bch_moving_gc(struct cache_set *c);
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int bch_btree_check(struct cache_set *c);
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void bch_initial_mark_key(struct cache_set *c, int level, struct bkey *k);
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typedef int (btree_map_keys_fn)(struct btree_op *op, struct btree *b,
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struct bkey *k);
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int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op,
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struct bkey *from, btree_map_keys_fn *fn,
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int flags);
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int bch_btree_map_keys(struct btree_op *op, struct cache_set *c,
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struct bkey *from, btree_map_keys_fn *fn, int flags);
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static inline void wake_up_gc(struct cache_set *c)
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{
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@ -284,6 +291,65 @@ static inline void force_wake_up_gc(struct cache_set *c)
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wake_up_gc(c);
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}
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/*
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* These macros are for recursing down the btree - they handle the details of
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* locking and looking up nodes in the cache for you. They're best treated as
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* mere syntax when reading code that uses them.
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*
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* op->lock determines whether we take a read or a write lock at a given depth.
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* If you've got a read lock and find that you need a write lock (i.e. you're
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* going to have to split), set op->lock and return -EINTR; btree_root() will
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* call you again and you'll have the correct lock.
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*/
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/**
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* btree - recurse down the btree on a specified key
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* @fn: function to call, which will be passed the child node
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* @key: key to recurse on
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* @b: parent btree node
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* @op: pointer to struct btree_op
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*/
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#define btree(fn, key, b, op, ...) \
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({ \
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int _r, l = (b)->level - 1; \
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bool _w = l <= (op)->lock; \
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struct btree *_child = bch_btree_node_get((b)->c, op, key, l, \
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_w, b); \
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if (!IS_ERR(_child)) { \
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_r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__); \
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rw_unlock(_w, _child); \
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} else \
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_r = PTR_ERR(_child); \
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_r; \
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})
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/**
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* btree_root - call a function on the root of the btree
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* @fn: function to call, which will be passed the child node
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* @c: cache set
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* @op: pointer to struct btree_op
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*/
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#define btree_root(fn, c, op, ...) \
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({ \
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int _r = -EINTR; \
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do { \
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struct btree *_b = (c)->root; \
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bool _w = insert_lock(op, _b); \
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rw_lock(_w, _b, _b->level); \
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if (_b == (c)->root && \
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_w == insert_lock(op, _b)) { \
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_r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \
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} \
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rw_unlock(_w, _b); \
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bch_cannibalize_unlock(c); \
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if (_r == -EINTR) \
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schedule(); \
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} while (_r == -EINTR); \
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\
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finish_wait(&(c)->btree_cache_wait, &(op)->wait); \
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_r; \
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})
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#define MAP_DONE 0
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#define MAP_CONTINUE 1
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