drm: add msm compressed format modifiers

Qualcomm Snapdragon chipsets uses compressed format
to optimize BW across multiple IP's. This change adds
needed modifier support in drm for a simple 4x4 tile
based compressed variants of base formats.

Changes in v3:
- Removed duplicate entry for DRM_FORMAT_MOD_QCOM_COMPRESSED (Rob Clark)
Changes in v4:
- Remove all modifiers aside from COMPRESSED, this includes tiled and
  10-bit

Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Jeykumar Sankaran 2018-06-05 19:00:54 -07:00 committed by Sean Paul
parent ea107a183b
commit 2a8536f6e8

View File

@ -299,6 +299,19 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
/*
* Qualcomm Compressed Format
*
* Refers to a compressed variant of the base format that is compressed.
* Implementation may be platform and base-format specific.
*
* Each macrotile consists of m x n (mostly 4 x 4) tiles.
* Pixel data pitch/stride is aligned with macrotile width.
* Pixel data height is aligned with macrotile height.
* Entire pixel data buffer is aligned with 4k(bytes).
*/
#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
/* Vivante framebuffer modifiers */
/*