forked from luck/tmp_suning_uos_patched
drm: add msm compressed format modifiers
Qualcomm Snapdragon chipsets uses compressed format to optimize BW across multiple IP's. This change adds needed modifier support in drm for a simple 4x4 tile based compressed variants of base formats. Changes in v3: - Removed duplicate entry for DRM_FORMAT_MOD_QCOM_COMPRESSED (Rob Clark) Changes in v4: - Remove all modifiers aside from COMPRESSED, this includes tiled and 10-bit Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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@ -299,6 +299,19 @@ extern "C" {
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*/
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#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
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/*
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* Qualcomm Compressed Format
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*
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* Refers to a compressed variant of the base format that is compressed.
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* Implementation may be platform and base-format specific.
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*
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* Each macrotile consists of m x n (mostly 4 x 4) tiles.
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* Pixel data pitch/stride is aligned with macrotile width.
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* Pixel data height is aligned with macrotile height.
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* Entire pixel data buffer is aligned with 4k(bytes).
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*/
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#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
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/* Vivante framebuffer modifiers */
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/*
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