forked from luck/tmp_suning_uos_patched
gfs2: clean up iopen glock mess in gfs2_create_inode
Before this patch, gfs2_create_inode had a use-after-free for the iopen glock in some error paths because it did this: gfs2_glock_put(io_gl); fail_gunlock2: if (io_gl) clear_bit(GLF_INODE_CREATING, &io_gl->gl_flags); In some cases, the io_gl was used for create and only had one reference, so the glock might be freed before the clear_bit(). This patch tries to straighten it out by only jumping to the error paths where iopen is properly set, and moving the gfs2_glock_put after the clear_bit. Signed-off-by: Bob Peterson <rpeterso@redhat.com> Signed-off-by: Andreas Gruenbacher <agruenba@redhat.com>
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@ -712,7 +712,7 @@ static int gfs2_create_inode(struct inode *dir, struct dentry *dentry,
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error = gfs2_trans_begin(sdp, blocks, 0);
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if (error)
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goto fail_gunlock2;
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goto fail_free_inode;
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if (blocks > 1) {
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ip->i_eattr = ip->i_no_addr + 1;
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@ -723,7 +723,7 @@ static int gfs2_create_inode(struct inode *dir, struct dentry *dentry,
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error = gfs2_glock_get(sdp, ip->i_no_addr, &gfs2_iopen_glops, CREATE, &io_gl);
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if (error)
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goto fail_gunlock2;
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goto fail_free_inode;
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BUG_ON(test_and_set_bit(GLF_INODE_CREATING, &io_gl->gl_flags));
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@ -732,7 +732,6 @@ static int gfs2_create_inode(struct inode *dir, struct dentry *dentry,
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goto fail_gunlock2;
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glock_set_object(ip->i_iopen_gh.gh_gl, ip);
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gfs2_glock_put(io_gl);
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gfs2_set_iop(inode);
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insert_inode_hash(inode);
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@ -765,6 +764,8 @@ static int gfs2_create_inode(struct inode *dir, struct dentry *dentry,
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mark_inode_dirty(inode);
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d_instantiate(dentry, inode);
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/* After instantiate, errors should result in evict which will destroy
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* both inode and iopen glocks properly. */
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if (file) {
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file->f_mode |= FMODE_CREATED;
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error = finish_open(file, dentry, gfs2_open_common);
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@ -772,15 +773,15 @@ static int gfs2_create_inode(struct inode *dir, struct dentry *dentry,
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gfs2_glock_dq_uninit(ghs);
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gfs2_glock_dq_uninit(ghs + 1);
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clear_bit(GLF_INODE_CREATING, &io_gl->gl_flags);
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gfs2_glock_put(io_gl);
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return error;
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fail_gunlock3:
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glock_clear_object(io_gl, ip);
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gfs2_glock_dq_uninit(&ip->i_iopen_gh);
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gfs2_glock_put(io_gl);
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fail_gunlock2:
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if (io_gl)
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clear_bit(GLF_INODE_CREATING, &io_gl->gl_flags);
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clear_bit(GLF_INODE_CREATING, &io_gl->gl_flags);
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gfs2_glock_put(io_gl);
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fail_free_inode:
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if (ip->i_gl) {
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glock_clear_object(ip->i_gl, ip);
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