forked from luck/tmp_suning_uos_patched
ceph: remove redundant use of le32_to_cpu
Using stripe unit size calculated and saved on the stack to avoid a redundant call to le32_to_cpu. Signed-off-by: Noah Watkins <noah@noahdesu.com> Signed-off-by: Sage Weil <sage@newdream.net>
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@ -735,7 +735,7 @@ void ceph_calc_file_object_mapping(struct ceph_file_layout *layout,
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dout("mapping %llu~%llu osize %u fl_su %u\n", off, *plen,
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osize, su);
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su_per_object = osize / le32_to_cpu(layout->fl_stripe_unit);
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su_per_object = osize / su;
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dout("osize %u / su %u = su_per_object %u\n", osize, su,
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su_per_object);
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