forked from luck/tmp_suning_uos_patched
[PATCH] revert "Optimize sys_times for a single thread process"
This patch reverts 'CONFIG_SMP && thread_group_empty()' optimization in sys_times(). The reason is that the next patch breaks memory ordering which is needed for that optimization. tasklist_lock in sys_times() will be eliminated completely by further patch. Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -139,11 +139,7 @@ void release_task(struct task_struct * p)
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ptrace_unlink(p);
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BUG_ON(!list_empty(&p->ptrace_list) || !list_empty(&p->ptrace_children));
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__exit_signal(p);
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/*
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* Note that the fastpath in sys_times depends on __exit_signal having
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* updated the counters before a task is removed from the tasklist of
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* the process by __unhash_process.
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*/
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__unhash_process(p);
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/*
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84
kernel/sys.c
84
kernel/sys.c
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@ -1202,69 +1202,35 @@ asmlinkage long sys_times(struct tms __user * tbuf)
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*/
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if (tbuf) {
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struct tms tmp;
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struct task_struct *tsk = current;
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struct task_struct *t;
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cputime_t utime, stime, cutime, cstime;
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#ifdef CONFIG_SMP
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if (thread_group_empty(current)) {
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/*
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* Single thread case without the use of any locks.
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*
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* We may race with release_task if two threads are
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* executing. However, release task first adds up the
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* counters (__exit_signal) before removing the task
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* from the process tasklist (__unhash_process).
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* __exit_signal also acquires and releases the
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* siglock which results in the proper memory ordering
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* so that the list modifications are always visible
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* after the counters have been updated.
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*
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* If the counters have been updated by the second thread
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* but the thread has not yet been removed from the list
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* then the other branch will be executing which will
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* block on tasklist_lock until the exit handling of the
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* other task is finished.
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*
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* This also implies that the sighand->siglock cannot
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* be held by another processor. So we can also
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* skip acquiring that lock.
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*/
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utime = cputime_add(current->signal->utime, current->utime);
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stime = cputime_add(current->signal->utime, current->stime);
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cutime = current->signal->cutime;
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cstime = current->signal->cstime;
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} else
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#endif
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{
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read_lock(&tasklist_lock);
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utime = tsk->signal->utime;
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stime = tsk->signal->stime;
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t = tsk;
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do {
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utime = cputime_add(utime, t->utime);
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stime = cputime_add(stime, t->stime);
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t = next_thread(t);
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} while (t != tsk);
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/* Process with multiple threads */
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struct task_struct *tsk = current;
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struct task_struct *t;
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/*
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* While we have tasklist_lock read-locked, no dying thread
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* can be updating current->signal->[us]time. Instead,
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* we got their counts included in the live thread loop.
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* However, another thread can come in right now and
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* do a wait call that updates current->signal->c[us]time.
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* To make sure we always see that pair updated atomically,
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* we take the siglock around fetching them.
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*/
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spin_lock_irq(&tsk->sighand->siglock);
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cutime = tsk->signal->cutime;
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cstime = tsk->signal->cstime;
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spin_unlock_irq(&tsk->sighand->siglock);
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read_unlock(&tasklist_lock);
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read_lock(&tasklist_lock);
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utime = tsk->signal->utime;
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stime = tsk->signal->stime;
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t = tsk;
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do {
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utime = cputime_add(utime, t->utime);
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stime = cputime_add(stime, t->stime);
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t = next_thread(t);
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} while (t != tsk);
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/*
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* While we have tasklist_lock read-locked, no dying thread
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* can be updating current->signal->[us]time. Instead,
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* we got their counts included in the live thread loop.
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* However, another thread can come in right now and
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* do a wait call that updates current->signal->c[us]time.
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* To make sure we always see that pair updated atomically,
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* we take the siglock around fetching them.
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*/
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spin_lock_irq(&tsk->sighand->siglock);
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cutime = tsk->signal->cutime;
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cstime = tsk->signal->cstime;
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spin_unlock_irq(&tsk->sighand->siglock);
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read_unlock(&tasklist_lock);
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}
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tmp.tms_utime = cputime_to_clock_t(utime);
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tmp.tms_stime = cputime_to_clock_t(stime);
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tmp.tms_cutime = cputime_to_clock_t(cutime);
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