forked from luck/tmp_suning_uos_patched
libceph: implement RECONNECT_SEQ feature
This is an old protocol extension that allows the client and server to avoid resending old messages after a reconnect (following a socket error). Instead, the exchange their sequence numbers during the handshake. This avoids sending a bunch of useless data over the socket. It has been supported in the server code since v0.22 (Sep 2010). Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
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@ -41,6 +41,7 @@
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*/
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#define CEPH_FEATURES_SUPPORTED_DEFAULT \
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(CEPH_FEATURE_NOSRCADDR | \
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CEPH_FEATURE_RECONNECT_SEQ | \
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CEPH_FEATURE_PGID64 | \
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CEPH_FEATURE_PGPOOL3 | \
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CEPH_FEATURE_OSDENC | \
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@ -51,6 +52,7 @@
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#define CEPH_FEATURES_REQUIRED_DEFAULT \
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(CEPH_FEATURE_NOSRCADDR | \
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CEPH_FEATURE_RECONNECT_SEQ | \
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CEPH_FEATURE_PGID64 | \
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CEPH_FEATURE_PGPOOL3 | \
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CEPH_FEATURE_OSDENC)
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@ -87,6 +87,7 @@ struct ceph_entity_inst {
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#define CEPH_MSGR_TAG_BADPROTOVER 10 /* bad protocol version */
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#define CEPH_MSGR_TAG_BADAUTHORIZER 11 /* bad authorizer */
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#define CEPH_MSGR_TAG_FEATURES 12 /* insufficient features */
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#define CEPH_MSGR_TAG_SEQ 13 /* 64-bit int follows with seen seq number */
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/*
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@ -1246,6 +1246,24 @@ static void prepare_write_ack(struct ceph_connection *con)
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con_flag_set(con, CON_FLAG_WRITE_PENDING);
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}
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/*
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* Prepare to share the seq during handshake
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*/
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static void prepare_write_seq(struct ceph_connection *con)
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{
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dout("prepare_write_seq %p %llu -> %llu\n", con,
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con->in_seq_acked, con->in_seq);
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con->in_seq_acked = con->in_seq;
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con_out_kvec_reset(con);
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con->out_temp_ack = cpu_to_le64(con->in_seq_acked);
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con_out_kvec_add(con, sizeof (con->out_temp_ack),
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&con->out_temp_ack);
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con_flag_set(con, CON_FLAG_WRITE_PENDING);
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}
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/*
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* Prepare to write keepalive byte.
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*/
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@ -1582,6 +1600,13 @@ static void prepare_read_ack(struct ceph_connection *con)
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con->in_base_pos = 0;
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}
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static void prepare_read_seq(struct ceph_connection *con)
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{
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dout("prepare_read_seq %p\n", con);
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con->in_base_pos = 0;
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con->in_tag = CEPH_MSGR_TAG_SEQ;
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}
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static void prepare_read_tag(struct ceph_connection *con)
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{
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dout("prepare_read_tag %p\n", con);
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@ -2059,6 +2084,7 @@ static int process_connect(struct ceph_connection *con)
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prepare_read_connect(con);
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break;
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case CEPH_MSGR_TAG_SEQ:
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case CEPH_MSGR_TAG_READY:
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if (req_feat & ~server_feat) {
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pr_err("%s%lld %s protocol feature mismatch,"
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@ -2089,7 +2115,12 @@ static int process_connect(struct ceph_connection *con)
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con->delay = 0; /* reset backoff memory */
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prepare_read_tag(con);
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if (con->in_reply.tag == CEPH_MSGR_TAG_SEQ) {
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prepare_write_seq(con);
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prepare_read_seq(con);
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} else {
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prepare_read_tag(con);
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}
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break;
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case CEPH_MSGR_TAG_WAIT:
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@ -2123,7 +2154,6 @@ static int read_partial_ack(struct ceph_connection *con)
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return read_partial(con, end, size, &con->in_temp_ack);
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}
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/*
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* We can finally discard anything that's been acked.
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*/
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@ -2148,8 +2178,6 @@ static void process_ack(struct ceph_connection *con)
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}
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static int read_partial_message_section(struct ceph_connection *con,
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struct kvec *section,
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unsigned int sec_len, u32 *crc)
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@ -2672,7 +2700,12 @@ static int try_read(struct ceph_connection *con)
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prepare_read_tag(con);
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goto more;
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}
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if (con->in_tag == CEPH_MSGR_TAG_ACK) {
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if (con->in_tag == CEPH_MSGR_TAG_ACK ||
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con->in_tag == CEPH_MSGR_TAG_SEQ) {
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/*
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* the final handshake seq exchange is semantically
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* equivalent to an ACK
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*/
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ret = read_partial_ack(con);
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if (ret <= 0)
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goto out;
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