forked from luck/tmp_suning_uos_patched
nfsd4: nfsd4_replay_cache_entry should be static
This isn't actually used anywhere else. Signed-off-by: J. Bruce Fields <bfields@redhat.com>
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067e1ace46
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@ -1596,7 +1596,7 @@ nfsd4_enc_sequence_replay(struct nfsd4_compoundargs *args,
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* The sequence operation is not cached because we can use the slot and
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* session values.
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*/
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__be32
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static __be32
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nfsd4_replay_cache_entry(struct nfsd4_compoundres *resp,
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struct nfsd4_sequence *seq)
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{
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@ -574,8 +574,6 @@ extern __be32 nfsd4_setclientid_confirm(struct svc_rqst *rqstp,
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struct nfsd4_compound_state *,
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struct nfsd4_setclientid_confirm *setclientid_confirm);
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extern void nfsd4_store_cache_entry(struct nfsd4_compoundres *resp);
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extern __be32 nfsd4_replay_cache_entry(struct nfsd4_compoundres *resp,
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struct nfsd4_sequence *seq);
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extern __be32 nfsd4_exchange_id(struct svc_rqst *rqstp,
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struct nfsd4_compound_state *, struct nfsd4_exchange_id *);
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extern __be32 nfsd4_backchannel_ctl(struct svc_rqst *, struct nfsd4_compound_state *, struct nfsd4_backchannel_ctl *);
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