forked from luck/tmp_suning_uos_patched
[PATCH] sched: cleanup task_activated()
The activated flag in task_struct is used to track different sleep types and its usage is somewhat obfuscated. Convert the variable to an enum with more descriptive names without altering the function. Signed-off-by: Con Kolivas <kernel@kolivas.org> Acked-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -684,6 +684,13 @@ static inline void prefetch_stack(struct task_struct *t) { }
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struct audit_context; /* See audit.c */
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struct mempolicy;
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enum sleep_type {
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SLEEP_NORMAL,
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SLEEP_NONINTERACTIVE,
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SLEEP_INTERACTIVE,
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SLEEP_INTERRUPTED,
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};
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struct task_struct {
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volatile long state; /* -1 unrunnable, 0 runnable, >0 stopped */
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struct thread_info *thread_info;
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@ -706,7 +713,7 @@ struct task_struct {
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unsigned long sleep_avg;
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unsigned long long timestamp, last_ran;
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unsigned long long sched_time; /* sched_clock time spent running */
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int activated;
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enum sleep_type sleep_type;
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unsigned long policy;
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cpumask_t cpus_allowed;
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@ -704,7 +704,7 @@ static int recalc_task_prio(task_t *p, unsigned long long now)
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* prevent them suddenly becoming cpu hogs and starving
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* other processes.
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*/
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if (p->mm && p->activated != -1 &&
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if (p->mm && p->sleep_type != SLEEP_NONINTERACTIVE &&
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sleep_time > INTERACTIVE_SLEEP(p)) {
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p->sleep_avg = JIFFIES_TO_NS(MAX_SLEEP_AVG -
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DEF_TIMESLICE);
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@ -714,7 +714,7 @@ static int recalc_task_prio(task_t *p, unsigned long long now)
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* limited in their sleep_avg rise as they
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* are likely to be waiting on I/O
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*/
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if (p->activated == -1 && p->mm) {
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if (p->sleep_type == SLEEP_NONINTERACTIVE && p->mm) {
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if (p->sleep_avg >= INTERACTIVE_SLEEP(p))
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sleep_time = 0;
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else if (p->sleep_avg + sleep_time >=
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@ -769,7 +769,7 @@ static void activate_task(task_t *p, runqueue_t *rq, int local)
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* This checks to make sure it's not an uninterruptible task
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* that is now waking up.
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*/
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if (!p->activated) {
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if (p->sleep_type == SLEEP_NORMAL) {
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/*
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* Tasks which were woken up by interrupts (ie. hw events)
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* are most likely of interactive nature. So we give them
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@ -778,13 +778,13 @@ static void activate_task(task_t *p, runqueue_t *rq, int local)
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* on a CPU, first time around:
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*/
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if (in_interrupt())
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p->activated = 2;
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p->sleep_type = SLEEP_INTERRUPTED;
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else {
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/*
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* Normal first-time wakeups get a credit too for
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* on-runqueue time, but it will be weighted down:
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*/
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p->activated = 1;
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p->sleep_type = SLEEP_INTERACTIVE;
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}
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}
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p->timestamp = now;
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@ -1272,7 +1272,7 @@ static int try_to_wake_up(task_t *p, unsigned int state, int sync)
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* Tasks on involuntary sleep don't earn
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* sleep_avg beyond just interactive state.
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*/
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p->activated = -1;
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p->sleep_type = SLEEP_NONINTERACTIVE;
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}
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/*
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@ -2875,6 +2875,12 @@ EXPORT_SYMBOL(sub_preempt_count);
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#endif
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static inline int interactive_sleep(enum sleep_type sleep_type)
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{
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return (sleep_type == SLEEP_INTERACTIVE ||
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sleep_type == SLEEP_INTERRUPTED);
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}
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/*
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* schedule() is the main scheduler function.
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*/
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@ -2998,12 +3004,12 @@ asmlinkage void __sched schedule(void)
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queue = array->queue + idx;
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next = list_entry(queue->next, task_t, run_list);
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if (!rt_task(next) && next->activated > 0) {
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if (!rt_task(next) && interactive_sleep(next->sleep_type)) {
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unsigned long long delta = now - next->timestamp;
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if (unlikely((long long)(now - next->timestamp) < 0))
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delta = 0;
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if (next->activated == 1)
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if (next->sleep_type == SLEEP_INTERACTIVE)
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delta = delta * (ON_RUNQUEUE_WEIGHT * 128 / 100) / 128;
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array = next->array;
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@ -3016,7 +3022,7 @@ asmlinkage void __sched schedule(void)
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} else
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requeue_task(next, array);
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}
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next->activated = 0;
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next->sleep_type = SLEEP_NORMAL;
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switch_tasks:
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if (next == rq->idle)
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schedstat_inc(rq, sched_goidle);
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