forked from luck/tmp_suning_uos_patched
ASoC: kirkwood-i2s: fix pause handling some more
We still see the occasional timeout waiting for busy to clear. As the spec is contradictory, and we know that the current implementation doesn't work, try an alternative interpretation from the spec. This one appears to work - I have yet to find any issue with it during my testing over several months. Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk> Tested-by: Andrew Lunn <andrew@lunn.ch> Signed-off-by: Mark Brown <broonie@linaro.org>
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@ -238,7 +238,7 @@ static int kirkwood_i2s_play_trigger(struct snd_pcm_substream *substream,
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uint32_t ctl, value;
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ctl = readl(priv->io + KIRKWOOD_PLAYCTL);
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if (ctl & KIRKWOOD_PLAYCTL_PAUSE) {
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if ((ctl & KIRKWOOD_PLAYCTL_ENABLE_MASK) == 0) {
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unsigned timeout = 5000;
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/*
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* The Armada510 spec says that if we enter pause mode, the
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