forked from luck/tmp_suning_uos_patched
debugobjects: fix lockdep warning
Daniel J Blueman reported: | ======================================================= | [ INFO: possible circular locking dependency detected ] | 2.6.26-rc5-201c #1 | ------------------------------------------------------- | nscd/3669 is trying to acquire lock: | (&n->list_lock){.+..}, at: [<ffffffff802bab03>] deactivate_slab+0x173/0x1e0 | | but task is already holding lock: | (&obj_hash[i].lock){++..}, at: [<ffffffff803fa56f>] | __debug_object_init+0x2f/0x350 | | which lock already depends on the new lock. There are two locks involved here; the first is a SLUB-local lock, and the second is a debugobjects-local lock. They are basically taken in two different orders: 1. SLUB { debugobjects { ... } } 2. debugobjects { SLUB { ... } } This patch changes pattern #2 by trying to fill the memory pool (e.g. the call into SLUB/kmalloc()) outside the debugobjects lock, so now the two patterns look like this: 1. SLUB { debugobjects { ... } } 2. SLUB { } debugobjects { ... } [ daniel.blueman@gmail.com: pool_lock needs to be taken irq safe in fill_pool ] Reported-by: Daniel J Blueman <daniel.blueman@gmail.com> Signed-off-by: Vegard Nossum <vegard.nossum@gmail.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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@ -68,6 +68,7 @@ static int fill_pool(void)
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{
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gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
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struct debug_obj *new;
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unsigned long flags;
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if (likely(obj_pool_free >= ODEBUG_POOL_MIN_LEVEL))
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return obj_pool_free;
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@ -81,10 +82,10 @@ static int fill_pool(void)
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if (!new)
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return obj_pool_free;
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spin_lock(&pool_lock);
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spin_lock_irqsave(&pool_lock, flags);
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hlist_add_head(&new->node, &obj_pool);
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obj_pool_free++;
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spin_unlock(&pool_lock);
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spin_unlock_irqrestore(&pool_lock, flags);
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}
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return obj_pool_free;
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}
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@ -110,16 +111,13 @@ static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
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}
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/*
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* Allocate a new object. If the pool is empty and no refill possible,
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* switch off the debugger.
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* Allocate a new object. If the pool is empty, switch off the debugger.
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*/
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static struct debug_obj *
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alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
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{
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struct debug_obj *obj = NULL;
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int retry = 0;
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repeat:
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spin_lock(&pool_lock);
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if (obj_pool.first) {
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obj = hlist_entry(obj_pool.first, typeof(*obj), node);
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@ -141,9 +139,6 @@ alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
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}
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spin_unlock(&pool_lock);
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if (fill_pool() && !obj && !retry++)
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goto repeat;
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return obj;
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}
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@ -261,6 +256,8 @@ __debug_object_init(void *addr, struct debug_obj_descr *descr, int onstack)
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struct debug_obj *obj;
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unsigned long flags;
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fill_pool();
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db = get_bucket((unsigned long) addr);
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spin_lock_irqsave(&db->lock, flags);
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