forked from luck/tmp_suning_uos_patched
freezer_cg: simplify freezer_change_state()
Just call unfreeze_cgroup() if goal_state == THAWED, and call try_to_freeze_cgroup() if goal_state == FROZEN. No behavior has been changed. Signed-off-by: Li Zefan <lizf@cn.fujitsu.com> Acked-by: Cedric Le Goater <clg@fr.ibm.com> Acked-by: Matt Helsley <matthltc@us.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -296,27 +296,22 @@ static int freezer_change_state(struct cgroup *cgroup,
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int retval = 0;
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freezer = cgroup_freezer(cgroup);
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spin_lock_irq(&freezer->lock);
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update_freezer_state(cgroup, freezer);
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if (goal_state == freezer->state)
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goto out;
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switch (freezer->state) {
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switch (goal_state) {
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case CGROUP_THAWED:
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retval = try_to_freeze_cgroup(cgroup, freezer);
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break;
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case CGROUP_FREEZING:
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if (goal_state == CGROUP_FROZEN) {
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/* Userspace is retrying after
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* "/bin/echo FROZEN > freezer.state" returned -EBUSY */
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retval = try_to_freeze_cgroup(cgroup, freezer);
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break;
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}
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/* state == FREEZING and goal_state == THAWED, so unfreeze */
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case CGROUP_FROZEN:
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unfreeze_cgroup(cgroup, freezer);
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break;
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default:
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case CGROUP_FROZEN:
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retval = try_to_freeze_cgroup(cgroup, freezer);
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break;
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default:
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BUG();
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}
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out:
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spin_unlock_irq(&freezer->lock);
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