forked from luck/tmp_suning_uos_patched
ARM: rpc: stop using <mach/timex.h>
The rpc timekeeping code uses the symbol LATCH which depends on CLOCK_TICK_RATE which is defined in rpc's <mach/timex.h>. As this header will go away in a later patch introduce a local variable holding the same value as LATCH and use that instead. Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
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@ -24,6 +24,9 @@
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#include <asm/mach/time.h>
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#define RPC_CLOCK_FREQ 2000000
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#define RPC_LATCH DIV_ROUND_CLOSEST(RPC_CLOCK_FREQ, HZ)
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static u32 ioc_timer_gettimeoffset(void)
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{
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unsigned int count1, count2, status;
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@ -46,23 +49,23 @@ static u32 ioc_timer_gettimeoffset(void)
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* and count2.
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*/
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if (status & (1 << 5))
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offset -= LATCH;
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offset -= RPC_LATCH;
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} else if (count2 > count1) {
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/*
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* We have just had another interrupt between reading
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* count1 and count2.
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*/
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offset -= LATCH;
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offset -= RPC_LATCH;
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}
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offset = (LATCH - offset) * (tick_nsec / 1000);
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return ((offset + LATCH/2) / LATCH) * 1000;
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offset = (RPC_LATCH - offset) * (tick_nsec / 1000);
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return DIV_ROUND_CLOSEST(offset, RPC_LATCH) * 1000;
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}
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void __init ioctime_init(void)
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{
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ioc_writeb(LATCH & 255, IOC_T0LTCHL);
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ioc_writeb(LATCH >> 8, IOC_T0LTCHH);
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ioc_writeb(RPC_LATCH & 255, IOC_T0LTCHL);
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ioc_writeb(RPC_LATCH >> 8, IOC_T0LTCHH);
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ioc_writeb(0, IOC_T0GO);
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}
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