forked from luck/tmp_suning_uos_patched
bnx2x: Check unzip return code
Without this check, when running out of memory, we will see PSOD's in bnx2x_init_fill() when doing a memset(). This is because at that time, bp->gunzip_buf is not pointing to a valid allocated space. Signed-off-by: Benjamin Li <benli@broadcom.com> Signed-off-by: Eilon Greenstein <eilong@broadcom.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -6512,7 +6512,9 @@ static int bnx2x_init_hw(struct bnx2x *bp, u32 load_code)
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bp->dmae_ready = 0;
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bp->dmae_ready = 0;
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mutex_init(&bp->dmae_mutex);
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mutex_init(&bp->dmae_mutex);
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bnx2x_gunzip_init(bp);
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rc = bnx2x_gunzip_init(bp);
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if (rc)
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return rc;
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switch (load_code) {
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switch (load_code) {
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case FW_MSG_CODE_DRV_LOAD_COMMON:
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case FW_MSG_CODE_DRV_LOAD_COMMON:
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