forked from luck/tmp_suning_uos_patched
ASoC: soc.h: add sound dai_link connection macro
Modern style dai_link requests CPU/Codec/Platform component pointer array and its size, but it will be very verbose code. To avoid such scene, this patch adds dai_link connection macro. Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -1048,6 +1048,94 @@ struct snd_soc_dai_link {
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((i) < link->num_codecs) && ((codec) = &link->codecs[i]); \
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(i)++)
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/*
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* Sample 1 : Single CPU/Codec/Platform
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*
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* SND_SOC_DAILINK_DEFS(test,
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* DAILINK_COMP_ARRAY(COMP_CPU("cpu_dai")),
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* DAILINK_COMP_ARRAY(COMP_CODEC("codec", "codec_dai")),
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* DAILINK_COMP_ARRAY(COMP_PLATFORM("platform")));
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*
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* struct snd_soc_dai_link link = {
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* ...
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* SND_SOC_DAILINK_REG(test),
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* };
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*
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* Sample 2 : Multi CPU/Codec, no Platform
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*
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* SND_SOC_DAILINK_DEFS(test,
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* DAILINK_COMP_ARRAY(COMP_CPU("cpu_dai1"),
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* COMP_CPU("cpu_dai2")),
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* DAILINK_COMP_ARRAY(COMP_CODEC("codec1", "codec_dai1"),
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* COMP_CODEC("codec2", "codec_dai2")));
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*
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* struct snd_soc_dai_link link = {
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* ...
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* SND_SOC_DAILINK_REG(test),
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* };
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*
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* Sample 3 : Define each CPU/Codec/Platform manually
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*
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* SND_SOC_DAILINK_DEF(test_cpu,
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* DAILINK_COMP_ARRAY(COMP_CPU("cpu_dai1"),
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* COMP_CPU("cpu_dai2")));
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* SND_SOC_DAILINK_DEF(test_codec,
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* DAILINK_COMP_ARRAY(COMP_CODEC("codec1", "codec_dai1"),
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* COMP_CODEC("codec2", "codec_dai2")));
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* SND_SOC_DAILINK_DEF(test_platform,
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* DAILINK_COMP_ARRAY(COMP_PLATFORM("platform")));
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*
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* struct snd_soc_dai_link link = {
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* ...
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* SND_SOC_DAILINK_REG(test_cpu,
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* test_codec,
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* test_platform),
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* };
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*
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* Sample 4 : Sample3 without platform
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*
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* struct snd_soc_dai_link link = {
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* ...
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* SND_SOC_DAILINK_REG(test_cpu,
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* test_codec);
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* };
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*/
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#define SND_SOC_DAILINK_REG1(name) SND_SOC_DAILINK_REG3(name##_cpus, name##_codecs, name##_platforms)
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#define SND_SOC_DAILINK_REG2(cpu, codec) SND_SOC_DAILINK_REG3(cpu, codec, null_dailink_component)
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#define SND_SOC_DAILINK_REG3(cpu, codec, platform) \
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.cpus = cpu, \
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.num_cpus = ARRAY_SIZE(cpu), \
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.codecs = codec, \
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.num_codecs = ARRAY_SIZE(codec), \
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.platforms = platform, \
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.num_platforms = ARRAY_SIZE(platform)
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#define SND_SOC_DAILINK_REGx(_1, _2, _3, func, ...) func
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#define SND_SOC_DAILINK_REG(...) \
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SND_SOC_DAILINK_REGx(__VA_ARGS__, \
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SND_SOC_DAILINK_REG3, \
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SND_SOC_DAILINK_REG2, \
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SND_SOC_DAILINK_REG1)(__VA_ARGS__)
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#define SND_SOC_DAILINK_DEF(name, def...) \
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static struct snd_soc_dai_link_component name[] = { def }
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#define SND_SOC_DAILINK_DEFS(name, cpu, codec, platform...) \
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SND_SOC_DAILINK_DEF(name##_cpus, cpu); \
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SND_SOC_DAILINK_DEF(name##_codecs, codec); \
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SND_SOC_DAILINK_DEF(name##_platforms, platform)
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#define DAILINK_COMP_ARRAY(param...) param
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#define COMP_EMPTY() { }
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#define COMP_CPU(_dai) { .dai_name = _dai, }
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#define COMP_CODEC(_name, _dai) { .name = _name, .dai_name = _dai, }
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#define COMP_PLATFORM(_name) { .name = _name }
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#define COMP_DUMMY() { .name = "snd-soc-dummy", .dai_name = "snd-soc-dummy-dai", }
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extern struct snd_soc_dai_link_component null_dailink_component[0];
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struct snd_soc_codec_conf {
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/*
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* specify device either by device name, or by
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@ -57,6 +57,13 @@ static LIST_HEAD(unbind_card_list);
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#define for_each_component(component) \
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list_for_each_entry(component, &component_list, list)
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/*
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* This is used if driver don't need to have CPU/Codec/Platform
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* dai_link. see soc.h
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*/
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struct snd_soc_dai_link_component null_dailink_component[0];
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EXPORT_SYMBOL_GPL(null_dailink_component);
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/*
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* This is a timeout to do a DAPM powerdown after a stream is closed().
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* It can be used to eliminate pops between different playback streams, e.g.
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