forked from luck/tmp_suning_uos_patched
i915: Don't attempt to short-circuit object_wait_rendering by checking domains.
This could return early when reading after writing a buffer, if somebody had already put it on the flushing list (write domains are 0, but still active), leading to glReadPixels failure. Signed-off-by: Eric Anholt <eric@anholt.net> Signed-off-by: Dave Airlie <airlied@linux.ie>
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@ -1455,11 +1455,9 @@ i915_gem_object_set_domain_range(struct drm_gem_object *obj,
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read_domains, write_domain);
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/* Wait on any GPU rendering to the object to be flushed. */
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if (obj->write_domain & ~(I915_GEM_DOMAIN_CPU | I915_GEM_DOMAIN_GTT)) {
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ret = i915_gem_object_wait_rendering(obj);
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if (ret)
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return ret;
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}
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ret = i915_gem_object_wait_rendering(obj);
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if (ret)
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return ret;
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if (obj_priv->page_cpu_valid == NULL) {
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obj_priv->page_cpu_valid = drm_calloc(1, obj->size / PAGE_SIZE,
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