forked from luck/tmp_suning_uos_patched
percpu: end chunk area maps page aligned for the populated bitmap
The area map allocator manages the first chunk area by hiding all but the region it is responsible for serving in the area map. To align this with the populated page bitmap, end_offset is introduced to keep track of the delta to end page aligned. The area map is appended with the page aligned end when necessary to be in line with how the bitmap allocator requires the ending to be aligned with the LCM of PAGE_SIZE and the size of each bitmap block. percpu_stats is updated to ignore this region when present. Signed-off-by: Dennis Zhou <dennisszhou@gmail.com> Reviewed-by: Josef Bacik <jbacik@fb.com> Signed-off-by: Tejun Heo <tj@kernel.org>
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@ -26,6 +26,9 @@ struct pcpu_chunk {
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int start_offset; /* the overlap with the previous
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region to have a page aligned
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base_addr */
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int end_offset; /* additional area required to
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have the region end page
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aligned */
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int nr_populated; /* # of populated pages */
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unsigned long populated[]; /* populated bitmap */
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};
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@ -51,7 +51,7 @@ static int find_max_map_used(void)
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static void chunk_map_stats(struct seq_file *m, struct pcpu_chunk *chunk,
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int *buffer)
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{
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int i, s_index, last_alloc, alloc_sign, as_len;
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int i, s_index, e_index, last_alloc, alloc_sign, as_len;
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int *alloc_sizes, *p;
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/* statistics */
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int sum_frag = 0, max_frag = 0;
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@ -59,10 +59,11 @@ static void chunk_map_stats(struct seq_file *m, struct pcpu_chunk *chunk,
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alloc_sizes = buffer;
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s_index = (chunk->start_offset) ? 1 : 0;
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e_index = chunk->map_used - ((chunk->end_offset) ? 1 : 0);
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/* find last allocation */
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last_alloc = -1;
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for (i = chunk->map_used - 1; i >= s_index; i--) {
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for (i = e_index - 1; i >= s_index; i--) {
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if (chunk->map[i] & 1) {
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last_alloc = i;
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break;
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@ -715,12 +715,16 @@ static struct pcpu_chunk * __init pcpu_alloc_first_chunk(void *base_addr,
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int init_map_size)
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{
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struct pcpu_chunk *chunk;
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int region_size;
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region_size = PFN_ALIGN(start_offset + map_size);
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chunk = memblock_virt_alloc(pcpu_chunk_struct_size, 0);
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INIT_LIST_HEAD(&chunk->list);
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INIT_LIST_HEAD(&chunk->map_extend_list);
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chunk->base_addr = base_addr;
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chunk->start_offset = start_offset;
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chunk->end_offset = region_size - chunk->start_offset - map_size;
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chunk->map = map;
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chunk->map_alloc = init_map_size;
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@ -735,6 +739,11 @@ static struct pcpu_chunk * __init pcpu_alloc_first_chunk(void *base_addr,
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chunk->map[2] = (chunk->start_offset + chunk->free_size) | 1;
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chunk->map_used = 2;
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if (chunk->end_offset) {
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/* hide the end of the bitmap */
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chunk->map[++chunk->map_used] = region_size | 1;
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}
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return chunk;
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}
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