forked from luck/tmp_suning_uos_patched
cgroup: replace unified-hierarchy.txt with a proper cgroup v2 documentation
Now that cgroup v2 is almost out of the door, replace the development documentation unified-hierarchy.txt with Documentation/cgroup.txt which is a superset of unified-hierarchy.txt and authoritatively describes all userland-visible aspects of cgroup. v2: Updated to include all information from blkio-controller.txt and list filesystems which support cgroup writeback as suggested by Vivek. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Li Zefan <lizefan@huawei.com> Cc: Vivek Goyal <vgoyal@redhat.com>
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@ -374,82 +374,3 @@ One can experience an overall throughput drop if you have created multiple
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groups and put applications in that group which are not driving enough
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IO to keep disk busy. In that case set group_idle=0, and CFQ will not idle
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on individual groups and throughput should improve.
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Writeback
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=========
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Page cache is dirtied through buffered writes and shared mmaps and
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written asynchronously to the backing filesystem by the writeback
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mechanism. Writeback sits between the memory and IO domains and
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regulates the proportion of dirty memory by balancing dirtying and
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write IOs.
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On traditional cgroup hierarchies, relationships between different
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controllers cannot be established making it impossible for writeback
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to operate accounting for cgroup resource restrictions and all
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writeback IOs are attributed to the root cgroup.
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If both the blkio and memory controllers are used on the v2 hierarchy
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and the filesystem supports cgroup writeback, writeback operations
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correctly follow the resource restrictions imposed by both memory and
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blkio controllers.
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Writeback examines both system-wide and per-cgroup dirty memory status
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and enforces the more restrictive of the two. Also, writeback control
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parameters which are absolute values - vm.dirty_bytes and
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vm.dirty_background_bytes - are distributed across cgroups according
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to their current writeback bandwidth.
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There's a peculiarity stemming from the discrepancy in ownership
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granularity between memory controller and writeback. While memory
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controller tracks ownership per page, writeback operates on inode
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basis. cgroup writeback bridges the gap by tracking ownership by
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inode but migrating ownership if too many foreign pages, pages which
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don't match the current inode ownership, have been encountered while
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writing back the inode.
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This is a conscious design choice as writeback operations are
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inherently tied to inodes making strictly following page ownership
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complicated and inefficient. The only use case which suffers from
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this compromise is multiple cgroups concurrently dirtying disjoint
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regions of the same inode, which is an unlikely use case and decided
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to be unsupported. Note that as memory controller assigns page
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ownership on the first use and doesn't update it until the page is
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released, even if cgroup writeback strictly follows page ownership,
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multiple cgroups dirtying overlapping areas wouldn't work as expected.
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In general, write-sharing an inode across multiple cgroups is not well
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supported.
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Filesystem support for cgroup writeback
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---------------------------------------
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A filesystem can make writeback IOs cgroup-aware by updating
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address_space_operations->writepage[s]() to annotate bio's using the
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following two functions.
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* wbc_init_bio(@wbc, @bio)
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Should be called for each bio carrying writeback data and associates
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the bio with the inode's owner cgroup. Can be called anytime
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between bio allocation and submission.
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* wbc_account_io(@wbc, @page, @bytes)
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Should be called for each data segment being written out. While
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this function doesn't care exactly when it's called during the
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writeback session, it's the easiest and most natural to call it as
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data segments are added to a bio.
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With writeback bio's annotated, cgroup support can be enabled per
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super_block by setting MS_CGROUPWB in ->s_flags. This allows for
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selective disabling of cgroup writeback support which is helpful when
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certain filesystem features, e.g. journaled data mode, are
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incompatible.
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wbc_init_bio() binds the specified bio to its cgroup. Depending on
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the configuration, the bio may be executed at a lower priority and if
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the writeback session is holding shared resources, e.g. a journal
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entry, may lead to priority inversion. There is no one easy solution
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for the problem. Filesystems can try to work around specific problem
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cases by skipping wbc_init_bio() or using bio_associate_blkcg()
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directly.
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@ -1,645 +0,0 @@
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Cgroup unified hierarchy
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April, 2014 Tejun Heo <tj@kernel.org>
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This document describes the changes made by unified hierarchy and
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their rationales. It will eventually be merged into the main cgroup
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documentation.
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CONTENTS
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1. Background
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2. Basic Operation
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2-1. Mounting
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2-2. cgroup.subtree_control
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2-3. cgroup.controllers
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3. Structural Constraints
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3-1. Top-down
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3-2. No internal tasks
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4. Delegation
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4-1. Model of delegation
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4-2. Common ancestor rule
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5. Other Changes
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5-1. [Un]populated Notification
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5-2. Other Core Changes
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5-3. Controller File Conventions
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5-3-1. Format
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5-3-2. Control Knobs
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5-4. Per-Controller Changes
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5-4-1. io
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5-4-2. cpuset
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5-4-3. memory
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6. Planned Changes
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6-1. CAP for resource control
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1. Background
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cgroup allows an arbitrary number of hierarchies and each hierarchy
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can host any number of controllers. While this seems to provide a
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high level of flexibility, it isn't quite useful in practice.
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For example, as there is only one instance of each controller, utility
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type controllers such as freezer which can be useful in all
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hierarchies can only be used in one. The issue is exacerbated by the
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fact that controllers can't be moved around once hierarchies are
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populated. Another issue is that all controllers bound to a hierarchy
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are forced to have exactly the same view of the hierarchy. It isn't
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possible to vary the granularity depending on the specific controller.
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In practice, these issues heavily limit which controllers can be put
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on the same hierarchy and most configurations resort to putting each
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controller on its own hierarchy. Only closely related ones, such as
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the cpu and cpuacct controllers, make sense to put on the same
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hierarchy. This often means that userland ends up managing multiple
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similar hierarchies repeating the same steps on each hierarchy
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whenever a hierarchy management operation is necessary.
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Unfortunately, support for multiple hierarchies comes at a steep cost.
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Internal implementation in cgroup core proper is dazzlingly
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complicated but more importantly the support for multiple hierarchies
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restricts how cgroup is used in general and what controllers can do.
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There's no limit on how many hierarchies there may be, which means
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that a task's cgroup membership can't be described in finite length.
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The key may contain any varying number of entries and is unlimited in
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length, which makes it highly awkward to handle and leads to addition
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of controllers which exist only to identify membership, which in turn
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exacerbates the original problem.
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Also, as a controller can't have any expectation regarding what shape
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of hierarchies other controllers would be on, each controller has to
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assume that all other controllers are operating on completely
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orthogonal hierarchies. This makes it impossible, or at least very
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cumbersome, for controllers to cooperate with each other.
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In most use cases, putting controllers on hierarchies which are
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completely orthogonal to each other isn't necessary. What usually is
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called for is the ability to have differing levels of granularity
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depending on the specific controller. In other words, hierarchy may
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be collapsed from leaf towards root when viewed from specific
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controllers. For example, a given configuration might not care about
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how memory is distributed beyond a certain level while still wanting
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to control how CPU cycles are distributed.
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Unified hierarchy is the next version of cgroup interface. It aims to
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address the aforementioned issues by having more structure while
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retaining enough flexibility for most use cases. Various other
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general and controller-specific interface issues are also addressed in
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the process.
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2. Basic Operation
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2-1. Mounting
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Unified hierarchy can be mounted with the following mount command.
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mount -t cgroup2 none $MOUNT_POINT
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All controllers which support the unified hierarchy and are not bound
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to other hierarchies are automatically bound to unified hierarchy and
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show up at the root of it. Controllers which are enabled only in the
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root of unified hierarchy can be bound to other hierarchies. This
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allows mixing unified hierarchy with the traditional multiple
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hierarchies in a fully backward compatible way.
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A controller can be moved across hierarchies only after the controller
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is no longer referenced in its current hierarchy. Because per-cgroup
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controller states are destroyed asynchronously and controllers may
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have lingering references, a controller may not show up immediately on
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the unified hierarchy after the final umount of the previous
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hierarchy. Similarly, a controller should be fully disabled to be
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moved out of the unified hierarchy and it may take some time for the
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disabled controller to become available for other hierarchies;
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furthermore, due to dependencies among controllers, other controllers
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may need to be disabled too.
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While useful for development and manual configurations, dynamically
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moving controllers between the unified and other hierarchies is
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strongly discouraged for production use. It is recommended to decide
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the hierarchies and controller associations before starting using the
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controllers.
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2-2. cgroup.subtree_control
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All cgroups on unified hierarchy have a "cgroup.subtree_control" file
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which governs which controllers are enabled on the children of the
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cgroup. Let's assume a hierarchy like the following.
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root - A - B - C
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\ D
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root's "cgroup.subtree_control" file determines which controllers are
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enabled on A. A's on B. B's on C and D. This coincides with the
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fact that controllers on the immediate sub-level are used to
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distribute the resources of the parent. In fact, it's natural to
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assume that resource control knobs of a child belong to its parent.
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Enabling a controller in a "cgroup.subtree_control" file declares that
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distribution of the respective resources of the cgroup will be
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controlled. Note that this means that controller enable states are
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shared among siblings.
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When read, the file contains a space-separated list of currently
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enabled controllers. A write to the file should contain a
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space-separated list of controllers with '+' or '-' prefixed (without
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the quotes). Controllers prefixed with '+' are enabled and '-'
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disabled. If a controller is listed multiple times, the last entry
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wins. The specific operations are executed atomically - either all
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succeed or fail.
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2-3. cgroup.controllers
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Read-only "cgroup.controllers" file contains a space-separated list of
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controllers which can be enabled in the cgroup's
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"cgroup.subtree_control" file.
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In the root cgroup, this lists controllers which are not bound to
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other hierarchies and the content changes as controllers are bound to
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and unbound from other hierarchies.
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In non-root cgroups, the content of this file equals that of the
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parent's "cgroup.subtree_control" file as only controllers enabled
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from the parent can be used in its children.
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3. Structural Constraints
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3-1. Top-down
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As it doesn't make sense to nest control of an uncontrolled resource,
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all non-root "cgroup.subtree_control" files can only contain
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controllers which are enabled in the parent's "cgroup.subtree_control"
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file. A controller can be enabled only if the parent has the
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controller enabled and a controller can't be disabled if one or more
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children have it enabled.
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3-2. No internal tasks
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One long-standing issue that cgroup faces is the competition between
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tasks belonging to the parent cgroup and its children cgroups. This
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is inherently nasty as two different types of entities compete and
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there is no agreed-upon obvious way to handle it. Different
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controllers are doing different things.
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The cpu controller considers tasks and cgroups as equivalents and maps
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nice levels to cgroup weights. This works for some cases but falls
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flat when children should be allocated specific ratios of CPU cycles
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and the number of internal tasks fluctuates - the ratios constantly
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change as the number of competing entities fluctuates. There also are
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other issues. The mapping from nice level to weight isn't obvious or
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universal, and there are various other knobs which simply aren't
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available for tasks.
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The io controller implicitly creates a hidden leaf node for each
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cgroup to host the tasks. The hidden leaf has its own copies of all
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the knobs with "leaf_" prefixed. While this allows equivalent control
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over internal tasks, it's with serious drawbacks. It always adds an
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extra layer of nesting which may not be necessary, makes the interface
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messy and significantly complicates the implementation.
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The memory controller currently doesn't have a way to control what
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happens between internal tasks and child cgroups and the behavior is
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not clearly defined. There have been attempts to add ad-hoc behaviors
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and knobs to tailor the behavior to specific workloads. Continuing
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this direction will lead to problems which will be extremely difficult
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to resolve in the long term.
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Multiple controllers struggle with internal tasks and came up with
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different ways to deal with it; unfortunately, all the approaches in
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use now are severely flawed and, furthermore, the widely different
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behaviors make cgroup as whole highly inconsistent.
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It is clear that this is something which needs to be addressed from
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cgroup core proper in a uniform way so that controllers don't need to
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worry about it and cgroup as a whole shows a consistent and logical
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behavior. To achieve that, unified hierarchy enforces the following
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structural constraint:
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Except for the root, only cgroups which don't contain any task may
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have controllers enabled in their "cgroup.subtree_control" files.
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Combined with other properties, this guarantees that, when a
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controller is looking at the part of the hierarchy which has it
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enabled, tasks are always only on the leaves. This rules out
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situations where child cgroups compete against internal tasks of the
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parent.
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There are two things to note. Firstly, the root cgroup is exempt from
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the restriction. Root contains tasks and anonymous resource
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consumption which can't be associated with any other cgroup and
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requires special treatment from most controllers. How resource
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consumption in the root cgroup is governed is up to each controller.
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Secondly, the restriction doesn't take effect if there is no enabled
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controller in the cgroup's "cgroup.subtree_control" file. This is
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important as otherwise it wouldn't be possible to create children of a
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populated cgroup. To control resource distribution of a cgroup, the
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cgroup must create children and transfer all its tasks to the children
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before enabling controllers in its "cgroup.subtree_control" file.
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4. Delegation
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4-1. Model of delegation
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A cgroup can be delegated to a less privileged user by granting write
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access of the directory and its "cgroup.procs" file to the user. Note
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that the resource control knobs in a given directory concern the
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resources of the parent and thus must not be delegated along with the
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directory.
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Once delegated, the user can build sub-hierarchy under the directory,
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organize processes as it sees fit and further distribute the resources
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it got from the parent. The limits and other settings of all resource
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controllers are hierarchical and regardless of what happens in the
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delegated sub-hierarchy, nothing can escape the resource restrictions
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imposed by the parent.
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Currently, cgroup doesn't impose any restrictions on the number of
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cgroups in or nesting depth of a delegated sub-hierarchy; however,
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this may in the future be limited explicitly.
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4-2. Common ancestor rule
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On the unified hierarchy, to write to a "cgroup.procs" file, in
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addition to the usual write permission to the file and uid match, the
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writer must also have write access to the "cgroup.procs" file of the
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common ancestor of the source and destination cgroups. This prevents
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delegatees from smuggling processes across disjoint sub-hierarchies.
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Let's say cgroups C0 and C1 have been delegated to user U0 who created
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C00, C01 under C0 and C10 under C1 as follows.
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~~~~~~~~~~~~~ - C0 - C00
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~ cgroup ~ \ C01
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~ hierarchy ~
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~~~~~~~~~~~~~ - C1 - C10
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C0 and C1 are separate entities in terms of resource distribution
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regardless of their relative positions in the hierarchy. The
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resources the processes under C0 are entitled to are controlled by
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C0's ancestors and may be completely different from C1. It's clear
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that the intention of delegating C0 to U0 is allowing U0 to organize
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the processes under C0 and further control the distribution of C0's
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resources.
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On traditional hierarchies, if a task has write access to "tasks" or
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"cgroup.procs" file of a cgroup and its uid agrees with the target, it
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can move the target to the cgroup. In the above example, U0 will not
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only be able to move processes in each sub-hierarchy but also across
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the two sub-hierarchies, effectively allowing it to violate the
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organizational and resource restrictions implied by the hierarchical
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structure above C0 and C1.
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On the unified hierarchy, let's say U0 wants to write the pid of a
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process which has a matching uid and is currently in C10 into
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"C00/cgroup.procs". U0 obviously has write access to the file and
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migration permission on the process; however, the common ancestor of
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the source cgroup C10 and the destination cgroup C00 is above the
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points of delegation and U0 would not have write access to its
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"cgroup.procs" and thus be denied with -EACCES.
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5. Other Changes
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5-1. [Un]populated Notification
|
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cgroup users often need a way to determine when a cgroup's
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subhierarchy becomes empty so that it can be cleaned up. cgroup
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currently provides release_agent for it; unfortunately, this mechanism
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is riddled with issues.
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- It delivers events by forking and execing a userland binary
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specified as the release_agent. This is a long deprecated method of
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notification delivery. It's extremely heavy, slow and cumbersome to
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integrate with larger infrastructure.
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- There is single monitoring point at the root. There's no way to
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delegate management of a subtree.
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- The event isn't recursive. It triggers when a cgroup doesn't have
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any tasks or child cgroups. Events for internal nodes trigger only
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after all children are removed. This again makes it impossible to
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delegate management of a subtree.
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- Events are filtered from the kernel side. A "notify_on_release"
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file is used to subscribe to or suppress release events. This is
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unnecessarily complicated and probably done this way because event
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delivery itself was expensive.
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Unified hierarchy implements "populated" field in "cgroup.events"
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interface file which can be used to monitor whether the cgroup's
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subhierarchy has tasks in it or not. Its value is 0 if there is no
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task in the cgroup and its descendants; otherwise, 1. poll and
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[id]notify events are triggered when the value changes.
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This is significantly lighter and simpler and trivially allows
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delegating management of subhierarchy - subhierarchy monitoring can
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block further propagation simply by putting itself or another process
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in the subhierarchy and monitor events that it's interested in from
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there without interfering with monitoring higher in the tree.
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In unified hierarchy, the release_agent mechanism is no longer
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supported and the interface files "release_agent" and
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"notify_on_release" do not exist.
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||||
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||||
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5-2. Other Core Changes
|
||||
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||||
- None of the mount options is allowed.
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||||
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||||
- remount is disallowed.
|
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||||
- rename(2) is disallowed.
|
||||
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||||
- The "tasks" file is removed. Everything should at process
|
||||
granularity. Use the "cgroup.procs" file instead.
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||||
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||||
- The "cgroup.procs" file is not sorted. pids will be unique unless
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||||
they got recycled in-between reads.
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||||
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||||
- The "cgroup.clone_children" file is removed.
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|
||||
- /proc/PID/cgroup keeps reporting the cgroup that a zombie belonged
|
||||
to before exiting. If the cgroup is removed before the zombie is
|
||||
reaped, " (deleted)" is appeneded to the path.
|
||||
|
||||
|
||||
5-3. Controller File Conventions
|
||||
|
||||
5-3-1. Format
|
||||
|
||||
In general, all controller files should be in one of the following
|
||||
formats whenever possible.
|
||||
|
||||
- Values only files
|
||||
|
||||
VAL0 VAL1...\n
|
||||
|
||||
- Flat keyed files
|
||||
|
||||
KEY0 VAL0\n
|
||||
KEY1 VAL1\n
|
||||
...
|
||||
|
||||
- Nested keyed files
|
||||
|
||||
KEY0 SUB_KEY0=VAL00 SUB_KEY1=VAL01...
|
||||
KEY1 SUB_KEY0=VAL10 SUB_KEY1=VAL11...
|
||||
...
|
||||
|
||||
For a writeable file, the format for writing should generally match
|
||||
reading; however, controllers may allow omitting later fields or
|
||||
implement restricted shortcuts for most common use cases.
|
||||
|
||||
For both flat and nested keyed files, only the values for a single key
|
||||
can be written at a time. For nested keyed files, the sub key pairs
|
||||
may be specified in any order and not all pairs have to be specified.
|
||||
|
||||
|
||||
5-3-2. Control Knobs
|
||||
|
||||
- Settings for a single feature should generally be implemented in a
|
||||
single file.
|
||||
|
||||
- In general, the root cgroup should be exempt from resource control
|
||||
and thus shouldn't have resource control knobs.
|
||||
|
||||
- If a controller implements ratio based resource distribution, the
|
||||
control knob should be named "weight" and have the range [1, 10000]
|
||||
and 100 should be the default value. The values are chosen to allow
|
||||
enough and symmetric bias in both directions while keeping it
|
||||
intuitive (the default is 100%).
|
||||
|
||||
- If a controller implements an absolute resource guarantee and/or
|
||||
limit, the control knobs should be named "min" and "max"
|
||||
respectively. If a controller implements best effort resource
|
||||
gurantee and/or limit, the control knobs should be named "low" and
|
||||
"high" respectively.
|
||||
|
||||
In the above four control files, the special token "max" should be
|
||||
used to represent upward infinity for both reading and writing.
|
||||
|
||||
- If a setting has configurable default value and specific overrides,
|
||||
the default settings should be keyed with "default" and appear as
|
||||
the first entry in the file. Specific entries can use "default" as
|
||||
its value to indicate inheritance of the default value.
|
||||
|
||||
- For events which are not very high frequency, an interface file
|
||||
"events" should be created which lists event key value pairs.
|
||||
Whenever a notifiable event happens, file modified event should be
|
||||
generated on the file.
|
||||
|
||||
|
||||
5-4. Per-Controller Changes
|
||||
|
||||
5-4-1. io
|
||||
|
||||
- blkio is renamed to io. The interface is overhauled anyway. The
|
||||
new name is more in line with the other two major controllers, cpu
|
||||
and memory, and better suited given that it may be used for cgroup
|
||||
writeback without involving block layer.
|
||||
|
||||
- Everything including stat is always hierarchical making separate
|
||||
recursive stat files pointless and, as no internal node can have
|
||||
tasks, leaf weights are meaningless. The operation model is
|
||||
simplified and the interface is overhauled accordingly.
|
||||
|
||||
io.stat
|
||||
|
||||
The stat file. The reported stats are from the point where
|
||||
bio's are issued to request_queue. The stats are counted
|
||||
independent of which policies are enabled. Each line in the
|
||||
file follows the following format. More fields may later be
|
||||
added at the end.
|
||||
|
||||
$MAJ:$MIN rbytes=$RBYTES wbytes=$WBYTES rios=$RIOS wrios=$WIOS
|
||||
|
||||
io.weight
|
||||
|
||||
The weight setting, currently only available and effective if
|
||||
cfq-iosched is in use for the target device. The weight is
|
||||
between 1 and 10000 and defaults to 100. The first line
|
||||
always contains the default weight in the following format to
|
||||
use when per-device setting is missing.
|
||||
|
||||
default $WEIGHT
|
||||
|
||||
Subsequent lines list per-device weights of the following
|
||||
format.
|
||||
|
||||
$MAJ:$MIN $WEIGHT
|
||||
|
||||
Writing "$WEIGHT" or "default $WEIGHT" changes the default
|
||||
setting. Writing "$MAJ:$MIN $WEIGHT" sets per-device weight
|
||||
while "$MAJ:$MIN default" clears it.
|
||||
|
||||
This file is available only on non-root cgroups.
|
||||
|
||||
io.max
|
||||
|
||||
The maximum bandwidth and/or iops setting, only available if
|
||||
blk-throttle is enabled. The file is of the following format.
|
||||
|
||||
$MAJ:$MIN rbps=$RBPS wbps=$WBPS riops=$RIOPS wiops=$WIOPS
|
||||
|
||||
${R|W}BPS are read/write bytes per second and ${R|W}IOPS are
|
||||
read/write IOs per second. "max" indicates no limit. Writing
|
||||
to the file follows the same format but the individual
|
||||
settings may be omitted or specified in any order.
|
||||
|
||||
This file is available only on non-root cgroups.
|
||||
|
||||
|
||||
5-4-2. cpuset
|
||||
|
||||
- Tasks are kept in empty cpusets after hotplug and take on the masks
|
||||
of the nearest non-empty ancestor, instead of being moved to it.
|
||||
|
||||
- A task can be moved into an empty cpuset, and again it takes on the
|
||||
masks of the nearest non-empty ancestor.
|
||||
|
||||
|
||||
5-4-3. memory
|
||||
|
||||
- use_hierarchy is on by default and the cgroup file for the flag is
|
||||
not created.
|
||||
|
||||
- The original lower boundary, the soft limit, is defined as a limit
|
||||
that is per default unset. As a result, the set of cgroups that
|
||||
global reclaim prefers is opt-in, rather than opt-out. The costs
|
||||
for optimizing these mostly negative lookups are so high that the
|
||||
implementation, despite its enormous size, does not even provide the
|
||||
basic desirable behavior. First off, the soft limit has no
|
||||
hierarchical meaning. All configured groups are organized in a
|
||||
global rbtree and treated like equal peers, regardless where they
|
||||
are located in the hierarchy. This makes subtree delegation
|
||||
impossible. Second, the soft limit reclaim pass is so aggressive
|
||||
that it not just introduces high allocation latencies into the
|
||||
system, but also impacts system performance due to overreclaim, to
|
||||
the point where the feature becomes self-defeating.
|
||||
|
||||
The memory.low boundary on the other hand is a top-down allocated
|
||||
reserve. A cgroup enjoys reclaim protection when it and all its
|
||||
ancestors are below their low boundaries, which makes delegation of
|
||||
subtrees possible. Secondly, new cgroups have no reserve per
|
||||
default and in the common case most cgroups are eligible for the
|
||||
preferred reclaim pass. This allows the new low boundary to be
|
||||
efficiently implemented with just a minor addition to the generic
|
||||
reclaim code, without the need for out-of-band data structures and
|
||||
reclaim passes. Because the generic reclaim code considers all
|
||||
cgroups except for the ones running low in the preferred first
|
||||
reclaim pass, overreclaim of individual groups is eliminated as
|
||||
well, resulting in much better overall workload performance.
|
||||
|
||||
- The original high boundary, the hard limit, is defined as a strict
|
||||
limit that can not budge, even if the OOM killer has to be called.
|
||||
But this generally goes against the goal of making the most out of
|
||||
the available memory. The memory consumption of workloads varies
|
||||
during runtime, and that requires users to overcommit. But doing
|
||||
that with a strict upper limit requires either a fairly accurate
|
||||
prediction of the working set size or adding slack to the limit.
|
||||
Since working set size estimation is hard and error prone, and
|
||||
getting it wrong results in OOM kills, most users tend to err on the
|
||||
side of a looser limit and end up wasting precious resources.
|
||||
|
||||
The memory.high boundary on the other hand can be set much more
|
||||
conservatively. When hit, it throttles allocations by forcing them
|
||||
into direct reclaim to work off the excess, but it never invokes the
|
||||
OOM killer. As a result, a high boundary that is chosen too
|
||||
aggressively will not terminate the processes, but instead it will
|
||||
lead to gradual performance degradation. The user can monitor this
|
||||
and make corrections until the minimal memory footprint that still
|
||||
gives acceptable performance is found.
|
||||
|
||||
In extreme cases, with many concurrent allocations and a complete
|
||||
breakdown of reclaim progress within the group, the high boundary
|
||||
can be exceeded. But even then it's mostly better to satisfy the
|
||||
allocation from the slack available in other groups or the rest of
|
||||
the system than killing the group. Otherwise, memory.max is there
|
||||
to limit this type of spillover and ultimately contain buggy or even
|
||||
malicious applications.
|
||||
|
||||
- The original control file names are unwieldy and inconsistent in
|
||||
many different ways. For example, the upper boundary hit count is
|
||||
exported in the memory.failcnt file, but an OOM event count has to
|
||||
be manually counted by listening to memory.oom_control events, and
|
||||
lower boundary / soft limit events have to be counted by first
|
||||
setting a threshold for that value and then counting those events.
|
||||
Also, usage and limit files encode their units in the filename.
|
||||
That makes the filenames very long, even though this is not
|
||||
information that a user needs to be reminded of every time they type
|
||||
out those names.
|
||||
|
||||
To address these naming issues, as well as to signal clearly that
|
||||
the new interface carries a new configuration model, the naming
|
||||
conventions in it necessarily differ from the old interface.
|
||||
|
||||
- The original limit files indicate the state of an unset limit with a
|
||||
Very High Number, and a configured limit can be unset by echoing -1
|
||||
into those files. But that very high number is implementation and
|
||||
architecture dependent and not very descriptive. And while -1 can
|
||||
be understood as an underflow into the highest possible value, -2 or
|
||||
-10M etc. do not work, so it's not consistent.
|
||||
|
||||
memory.low, memory.high, and memory.max will use the string "max" to
|
||||
indicate and set the highest possible value.
|
||||
|
||||
6. Planned Changes
|
||||
|
||||
6-1. CAP for resource control
|
||||
|
||||
Unified hierarchy will require one of the capabilities(7), which is
|
||||
yet to be decided, for all resource control related knobs. Process
|
||||
organization operations - creation of sub-cgroups and migration of
|
||||
processes in sub-hierarchies may be delegated by changing the
|
||||
ownership and/or permissions on the cgroup directory and
|
||||
"cgroup.procs" interface file; however, all operations which affect
|
||||
resource control - writes to a "cgroup.subtree_control" file or any
|
||||
controller-specific knobs - will require an explicit CAP privilege.
|
||||
|
||||
This, in part, is to prevent the cgroup interface from being
|
||||
inadvertently promoted to programmable API used by non-privileged
|
||||
binaries. cgroup exposes various aspects of the system in ways which
|
||||
aren't properly abstracted for direct consumption by regular programs.
|
||||
This is an administration interface much closer to sysctl knobs than
|
||||
system calls. Even the basic access model, being filesystem path
|
||||
based, isn't suitable for direct consumption. There's no way to
|
||||
access "my cgroup" in a race-free way or make multiple operations
|
||||
atomic against migration to another cgroup.
|
||||
|
||||
Another aspect is that, for better or for worse, the cgroup interface
|
||||
goes through far less scrutiny than regular interfaces for
|
||||
unprivileged userland. The upside is that cgroup is able to expose
|
||||
useful features which may not be suitable for general consumption in a
|
||||
reasonable time frame. It provides a relatively short path between
|
||||
internal details and userland-visible interface. Of course, this
|
||||
shortcut comes with high risk. We go through what we go through for
|
||||
general kernel APIs for good reasons. It may end up leaking internal
|
||||
details in a way which can exert significant pain by locking the
|
||||
kernel into a contract that can't be maintained in a reasonable
|
||||
manner.
|
||||
|
||||
Also, due to the specific nature, cgroup and its controllers don't
|
||||
tend to attract attention from a wide scope of developers. cgroup's
|
||||
short history is already fraught with severely mis-designed
|
||||
interfaces, unnecessary commitments to and exposing of internal
|
||||
details, broken and dangerous implementations of various features.
|
||||
|
||||
Keeping cgroup as an administration interface is both advantageous for
|
||||
its role and imperative given its nature. Some of the cgroup features
|
||||
may make sense for unprivileged access. If deemed justified, those
|
||||
must be further abstracted and implemented as a different interface,
|
||||
be it a system call or process-private filesystem, and survive through
|
||||
the scrutiny that any interface for general consumption is required to
|
||||
go through.
|
||||
|
||||
Requiring CAP is not a complete solution but should serve as a
|
||||
significant deterrent against spraying cgroup usages in non-privileged
|
||||
programs.
|
1293
Documentation/cgroup.txt
Normal file
1293
Documentation/cgroup.txt
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user