forked from luck/tmp_suning_uos_patched
dma-buf/fence: add fence_is_later()
Return true when fence 1 is later than fence 2 without checking if any of them are signaled. Useful for driver specific resource handling based on fences. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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@ -279,6 +279,22 @@ fence_is_signaled(struct fence *fence)
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return false;
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}
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/**
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* fence_is_later - return if f1 is chronologically later than f2
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* @f1: [in] the first fence from the same context
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* @f2: [in] the second fence from the same context
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*
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* Returns true if f1 is chronologically later than f2. Both fences must be
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* from the same context, since a seqno is not re-used across contexts.
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*/
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static inline bool fence_is_later(struct fence *f1, struct fence *f2)
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{
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if (WARN_ON(f1->context != f2->context))
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return false;
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return f1->seqno - f2->seqno < INT_MAX;
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}
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/**
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* fence_later - return the chronologically later fence
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* @f1: [in] the first fence from the same context
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@ -298,10 +314,10 @@ static inline struct fence *fence_later(struct fence *f1, struct fence *f2)
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* set if enable_signaling wasn't called, and enabling that here is
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* overkill.
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*/
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if (f2->seqno - f1->seqno <= INT_MAX)
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return fence_is_signaled(f2) ? NULL : f2;
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else
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if (fence_is_later(f1, f2))
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return fence_is_signaled(f1) ? NULL : f1;
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else
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return fence_is_signaled(f2) ? NULL : f2;
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}
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signed long fence_wait_timeout(struct fence *, bool intr, signed long timeout);
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