signals: move the definition of __group_complete_signal() up

Move the unchanged definition of __group_complete_signal() so that send_signal
can see it.  To simplify the reading of the next patches.

Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru>
Cc: Roland McGrath <roland@redhat.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Oleg Nesterov 2008-04-30 00:52:53 -07:00 committed by Linus Torvalds
parent db51aeccd7
commit 71f11dc025

View File

@ -652,6 +652,102 @@ static void handle_stop_signal(int sig, struct task_struct *p)
}
}
/*
* Test if P wants to take SIG. After we've checked all threads with this,
* it's equivalent to finding no threads not blocking SIG. Any threads not
* blocking SIG were ruled out because they are not running and already
* have pending signals. Such threads will dequeue from the shared queue
* as soon as they're available, so putting the signal on the shared queue
* will be equivalent to sending it to one such thread.
*/
static inline int wants_signal(int sig, struct task_struct *p)
{
if (sigismember(&p->blocked, sig))
return 0;
if (p->flags & PF_EXITING)
return 0;
if (sig == SIGKILL)
return 1;
if (task_is_stopped_or_traced(p))
return 0;
return task_curr(p) || !signal_pending(p);
}
static void
__group_complete_signal(int sig, struct task_struct *p)
{
struct signal_struct *signal = p->signal;
struct task_struct *t;
/*
* Now find a thread we can wake up to take the signal off the queue.
*
* If the main thread wants the signal, it gets first crack.
* Probably the least surprising to the average bear.
*/
if (wants_signal(sig, p))
t = p;
else if (thread_group_empty(p))
/*
* There is just one thread and it does not need to be woken.
* It will dequeue unblocked signals before it runs again.
*/
return;
else {
/*
* Otherwise try to find a suitable thread.
*/
t = signal->curr_target;
while (!wants_signal(sig, t)) {
t = next_thread(t);
if (t == signal->curr_target)
/*
* No thread needs to be woken.
* Any eligible threads will see
* the signal in the queue soon.
*/
return;
}
signal->curr_target = t;
}
/*
* Found a killable thread. If the signal will be fatal,
* then start taking the whole group down immediately.
*/
if (sig_fatal(p, sig) && !(signal->flags & SIGNAL_GROUP_EXIT) &&
!sigismember(&t->real_blocked, sig) &&
(sig == SIGKILL || !(t->ptrace & PT_PTRACED))) {
/*
* This signal will be fatal to the whole group.
*/
if (!sig_kernel_coredump(sig)) {
/*
* Start a group exit and wake everybody up.
* This way we don't have other threads
* running and doing things after a slower
* thread has the fatal signal pending.
*/
signal->flags = SIGNAL_GROUP_EXIT;
signal->group_exit_code = sig;
signal->group_stop_count = 0;
t = p;
do {
sigaddset(&t->pending.signal, SIGKILL);
signal_wake_up(t, 1);
} while_each_thread(p, t);
return;
}
}
/*
* The signal is already in the shared-pending queue.
* Tell the chosen thread to wake up and dequeue it.
*/
signal_wake_up(t, sig == SIGKILL);
return;
}
static inline int legacy_queue(struct sigpending *signals, int sig)
{
return (sig < SIGRTMIN) && sigismember(&signals->signal, sig);
@ -817,102 +913,6 @@ force_sig_specific(int sig, struct task_struct *t)
force_sig_info(sig, SEND_SIG_FORCED, t);
}
/*
* Test if P wants to take SIG. After we've checked all threads with this,
* it's equivalent to finding no threads not blocking SIG. Any threads not
* blocking SIG were ruled out because they are not running and already
* have pending signals. Such threads will dequeue from the shared queue
* as soon as they're available, so putting the signal on the shared queue
* will be equivalent to sending it to one such thread.
*/
static inline int wants_signal(int sig, struct task_struct *p)
{
if (sigismember(&p->blocked, sig))
return 0;
if (p->flags & PF_EXITING)
return 0;
if (sig == SIGKILL)
return 1;
if (task_is_stopped_or_traced(p))
return 0;
return task_curr(p) || !signal_pending(p);
}
static void
__group_complete_signal(int sig, struct task_struct *p)
{
struct signal_struct *signal = p->signal;
struct task_struct *t;
/*
* Now find a thread we can wake up to take the signal off the queue.
*
* If the main thread wants the signal, it gets first crack.
* Probably the least surprising to the average bear.
*/
if (wants_signal(sig, p))
t = p;
else if (thread_group_empty(p))
/*
* There is just one thread and it does not need to be woken.
* It will dequeue unblocked signals before it runs again.
*/
return;
else {
/*
* Otherwise try to find a suitable thread.
*/
t = signal->curr_target;
while (!wants_signal(sig, t)) {
t = next_thread(t);
if (t == signal->curr_target)
/*
* No thread needs to be woken.
* Any eligible threads will see
* the signal in the queue soon.
*/
return;
}
signal->curr_target = t;
}
/*
* Found a killable thread. If the signal will be fatal,
* then start taking the whole group down immediately.
*/
if (sig_fatal(p, sig) && !(signal->flags & SIGNAL_GROUP_EXIT) &&
!sigismember(&t->real_blocked, sig) &&
(sig == SIGKILL || !(t->ptrace & PT_PTRACED))) {
/*
* This signal will be fatal to the whole group.
*/
if (!sig_kernel_coredump(sig)) {
/*
* Start a group exit and wake everybody up.
* This way we don't have other threads
* running and doing things after a slower
* thread has the fatal signal pending.
*/
signal->flags = SIGNAL_GROUP_EXIT;
signal->group_exit_code = sig;
signal->group_stop_count = 0;
t = p;
do {
sigaddset(&t->pending.signal, SIGKILL);
signal_wake_up(t, 1);
} while_each_thread(p, t);
return;
}
}
/*
* The signal is already in the shared-pending queue.
* Tell the chosen thread to wake up and dequeue it.
*/
signal_wake_up(t, sig == SIGKILL);
return;
}
int
__group_send_sig_info(int sig, struct siginfo *info, struct task_struct *p)
{