forked from luck/tmp_suning_uos_patched
drm/radeon: fix display handling in radeon_gpu_reset
If the display hw was reset or a hard reset was used, we need to re-init some of the common display hardware as well. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
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c940b4476f
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@ -1681,6 +1681,7 @@ int radeon_gpu_reset(struct radeon_device *rdev)
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/* block TTM */
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resched = ttm_bo_lock_delayed_workqueue(&rdev->mman.bdev);
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radeon_suspend(rdev);
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radeon_hpd_fini(rdev);
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for (i = 0; i < RADEON_NUM_RINGS; ++i) {
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ring_sizes[i] = radeon_ring_backup(rdev, &rdev->ring[i],
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@ -1737,6 +1738,21 @@ int radeon_gpu_reset(struct radeon_device *rdev)
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radeon_pm_resume(rdev);
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}
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/* init dig PHYs, disp eng pll */
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if (rdev->is_atom_bios) {
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radeon_atom_encoder_init(rdev);
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radeon_atom_disp_eng_pll_init(rdev);
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/* turn on the BL */
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if (rdev->mode_info.bl_encoder) {
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u8 bl_level = radeon_get_backlight_level(rdev,
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rdev->mode_info.bl_encoder);
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radeon_set_backlight_level(rdev, rdev->mode_info.bl_encoder,
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bl_level);
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}
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}
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/* reset hpd state */
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radeon_hpd_init(rdev);
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drm_helper_resume_force_mode(rdev->ddev);
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/* set the power state here in case we are a PX system or headless */
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