forked from luck/tmp_suning_uos_patched
clocksource: document some basic timekeeping concepts
This adds some documentation about clock sources, clock events, the weak sched_clock() function and delay timers that answers questions that repeatedly arise on the mailing lists. Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Nicolas Pitre <nico@fluxnic.net> Cc: Colin Cross <ccross@google.com> Cc: John Stultz <john.stultz@linaro.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Ingo Molnar <mingo@redhat.com> Signed-off-by: Linus Walleij <linus.walleij@linaro.org> Acked-by: Nicolas Pitre <nico@linaro.org> Signed-off-by: John Stultz <john.stultz@linaro.org>
This commit is contained in:
parent
375f45b5b5
commit
7806f60e1d
|
@ -12,6 +12,8 @@ Makefile
|
|||
- Build and link hpet_example
|
||||
NO_HZ.txt
|
||||
- Summary of the different methods for the scheduler clock-interrupts management.
|
||||
timekeeping.txt
|
||||
- Clock sources, clock events, sched_clock() and delay timer notes
|
||||
timers-howto.txt
|
||||
- how to insert delays in the kernel the right (tm) way.
|
||||
timer_stats.txt
|
||||
|
|
179
Documentation/timers/timekeeping.txt
Normal file
179
Documentation/timers/timekeeping.txt
Normal file
|
@ -0,0 +1,179 @@
|
|||
Clock sources, Clock events, sched_clock() and delay timers
|
||||
-----------------------------------------------------------
|
||||
|
||||
This document tries to briefly explain some basic kernel timekeeping
|
||||
abstractions. It partly pertains to the drivers usually found in
|
||||
drivers/clocksource in the kernel tree, but the code may be spread out
|
||||
across the kernel.
|
||||
|
||||
If you grep through the kernel source you will find a number of architecture-
|
||||
specific implementations of clock sources, clockevents and several likewise
|
||||
architecture-specific overrides of the sched_clock() function and some
|
||||
delay timers.
|
||||
|
||||
To provide timekeeping for your platform, the clock source provides
|
||||
the basic timeline, whereas clock events shoot interrupts on certain points
|
||||
on this timeline, providing facilities such as high-resolution timers.
|
||||
sched_clock() is used for scheduling and timestamping, and delay timers
|
||||
provide an accurate delay source using hardware counters.
|
||||
|
||||
|
||||
Clock sources
|
||||
-------------
|
||||
|
||||
The purpose of the clock source is to provide a timeline for the system that
|
||||
tells you where you are in time. For example issuing the command 'date' on
|
||||
a Linux system will eventually read the clock source to determine exactly
|
||||
what time it is.
|
||||
|
||||
Typically the clock source is a monotonic, atomic counter which will provide
|
||||
n bits which count from 0 to 2^(n-1) and then wraps around to 0 and start over.
|
||||
It will ideally NEVER stop ticking as long as the system is running. It
|
||||
may stop during system suspend.
|
||||
|
||||
The clock source shall have as high resolution as possible, and the frequency
|
||||
shall be as stable and correct as possible as compared to a real-world wall
|
||||
clock. It should not move unpredictably back and forth in time or miss a few
|
||||
cycles here and there.
|
||||
|
||||
It must be immune to the kind of effects that occur in hardware where e.g.
|
||||
the counter register is read in two phases on the bus lowest 16 bits first
|
||||
and the higher 16 bits in a second bus cycle with the counter bits
|
||||
potentially being updated in between leading to the risk of very strange
|
||||
values from the counter.
|
||||
|
||||
When the wall-clock accuracy of the clock source isn't satisfactory, there
|
||||
are various quirks and layers in the timekeeping code for e.g. synchronizing
|
||||
the user-visible time to RTC clocks in the system or against networked time
|
||||
servers using NTP, but all they do basically is update an offset against
|
||||
the clock source, which provides the fundamental timeline for the system.
|
||||
These measures does not affect the clock source per se, they only adapt the
|
||||
system to the shortcomings of it.
|
||||
|
||||
The clock source struct shall provide means to translate the provided counter
|
||||
into a nanosecond value as an unsigned long long (unsigned 64 bit) number.
|
||||
Since this operation may be invoked very often, doing this in a strict
|
||||
mathematical sense is not desirable: instead the number is taken as close as
|
||||
possible to a nanosecond value using only the arithmetic operations
|
||||
multiply and shift, so in clocksource_cyc2ns() you find:
|
||||
|
||||
ns ~= (clocksource * mult) >> shift
|
||||
|
||||
You will find a number of helper functions in the clock source code intended
|
||||
to aid in providing these mult and shift values, such as
|
||||
clocksource_khz2mult(), clocksource_hz2mult() that help determine the
|
||||
mult factor from a fixed shift, and clocksource_register_hz() and
|
||||
clocksource_register_khz() which will help out assigning both shift and mult
|
||||
factors using the frequency of the clock source as the only input.
|
||||
|
||||
For real simple clock sources accessed from a single I/O memory location
|
||||
there is nowadays even clocksource_mmio_init() which will take a memory
|
||||
location, bit width, a parameter telling whether the counter in the
|
||||
register counts up or down, and the timer clock rate, and then conjure all
|
||||
necessary parameters.
|
||||
|
||||
Since a 32-bit counter at say 100 MHz will wrap around to zero after some 43
|
||||
seconds, the code handling the clock source will have to compensate for this.
|
||||
That is the reason why the clock source struct also contains a 'mask'
|
||||
member telling how many bits of the source are valid. This way the timekeeping
|
||||
code knows when the counter will wrap around and can insert the necessary
|
||||
compensation code on both sides of the wrap point so that the system timeline
|
||||
remains monotonic.
|
||||
|
||||
|
||||
Clock events
|
||||
------------
|
||||
|
||||
Clock events are the conceptual reverse of clock sources: they take a
|
||||
desired time specification value and calculate the values to poke into
|
||||
hardware timer registers.
|
||||
|
||||
Clock events are orthogonal to clock sources. The same hardware
|
||||
and register range may be used for the clock event, but it is essentially
|
||||
a different thing. The hardware driving clock events has to be able to
|
||||
fire interrupts, so as to trigger events on the system timeline. On an SMP
|
||||
system, it is ideal (and customary) to have one such event driving timer per
|
||||
CPU core, so that each core can trigger events independently of any other
|
||||
core.
|
||||
|
||||
You will notice that the clock event device code is based on the same basic
|
||||
idea about translating counters to nanoseconds using mult and shift
|
||||
arithmetic, and you find the same family of helper functions again for
|
||||
assigning these values. The clock event driver does not need a 'mask'
|
||||
attribute however: the system will not try to plan events beyond the time
|
||||
horizon of the clock event.
|
||||
|
||||
|
||||
sched_clock()
|
||||
-------------
|
||||
|
||||
In addition to the clock sources and clock events there is a special weak
|
||||
function in the kernel called sched_clock(). This function shall return the
|
||||
number of nanoseconds since the system was started. An architecture may or
|
||||
may not provide an implementation of sched_clock() on its own. If a local
|
||||
implementation is not provided, the system jiffy counter will be used as
|
||||
sched_clock().
|
||||
|
||||
As the name suggests, sched_clock() is used for scheduling the system,
|
||||
determining the absolute timeslice for a certain process in the CFS scheduler
|
||||
for example. It is also used for printk timestamps when you have selected to
|
||||
include time information in printk for things like bootcharts.
|
||||
|
||||
Compared to clock sources, sched_clock() has to be very fast: it is called
|
||||
much more often, especially by the scheduler. If you have to do trade-offs
|
||||
between accuracy compared to the clock source, you may sacrifice accuracy
|
||||
for speed in sched_clock(). It however requires some of the same basic
|
||||
characteristics as the clock source, i.e. it should be monotonic.
|
||||
|
||||
The sched_clock() function may wrap only on unsigned long long boundaries,
|
||||
i.e. after 64 bits. Since this is a nanosecond value this will mean it wraps
|
||||
after circa 585 years. (For most practical systems this means "never".)
|
||||
|
||||
If an architecture does not provide its own implementation of this function,
|
||||
it will fall back to using jiffies, making its maximum resolution 1/HZ of the
|
||||
jiffy frequency for the architecture. This will affect scheduling accuracy
|
||||
and will likely show up in system benchmarks.
|
||||
|
||||
The clock driving sched_clock() may stop or reset to zero during system
|
||||
suspend/sleep. This does not matter to the function it serves of scheduling
|
||||
events on the system. However it may result in interesting timestamps in
|
||||
printk().
|
||||
|
||||
The sched_clock() function should be callable in any context, IRQ- and
|
||||
NMI-safe and return a sane value in any context.
|
||||
|
||||
Some architectures may have a limited set of time sources and lack a nice
|
||||
counter to derive a 64-bit nanosecond value, so for example on the ARM
|
||||
architecture, special helper functions have been created to provide a
|
||||
sched_clock() nanosecond base from a 16- or 32-bit counter. Sometimes the
|
||||
same counter that is also used as clock source is used for this purpose.
|
||||
|
||||
On SMP systems, it is crucial for performance that sched_clock() can be called
|
||||
independently on each CPU without any synchronization performance hits.
|
||||
Some hardware (such as the x86 TSC) will cause the sched_clock() function to
|
||||
drift between the CPUs on the system. The kernel can work around this by
|
||||
enabling the CONFIG_HAVE_UNSTABLE_SCHED_CLOCK option. This is another aspect
|
||||
that makes sched_clock() different from the ordinary clock source.
|
||||
|
||||
|
||||
Delay timers (some architectures only)
|
||||
--------------------------------------
|
||||
|
||||
On systems with variable CPU frequency, the various kernel delay() functions
|
||||
will sometimes behave strangely. Basically these delays usually use a hard
|
||||
loop to delay a certain number of jiffy fractions using a "lpj" (loops per
|
||||
jiffy) value, calibrated on boot.
|
||||
|
||||
Let's hope that your system is running on maximum frequency when this value
|
||||
is calibrated: as an effect when the frequency is geared down to half the
|
||||
full frequency, any delay() will be twice as long. Usually this does not
|
||||
hurt, as you're commonly requesting that amount of delay *or more*. But
|
||||
basically the semantics are quite unpredictable on such systems.
|
||||
|
||||
Enter timer-based delays. Using these, a timer read may be used instead of
|
||||
a hard-coded loop for providing the desired delay.
|
||||
|
||||
This is done by declaring a struct delay_timer and assigning the appropriate
|
||||
function pointers and rate settings for this delay timer.
|
||||
|
||||
This is available on some architectures like OpenRISC or ARM.
|
Loading…
Reference in New Issue
Block a user