forked from luck/tmp_suning_uos_patched
block: add rq_qos_wait to rq_qos
Originally when I split out the common code from blk-wbt into rq_qos I left the wbt_wait() where it was and simply copied and modified it slightly to work for io-latency. However they are both basically the same thing, and as time has gone on wbt_wait() has ended up much smarter and kinder than it was when I copied it into io-latency, which means io-latency has lost out on these improvements. Since they are the same thing essentially except for a few minor things, create rq_qos_wait() that replicates what wbt_wait() currently does with callbacks that can be passed in for the snowflakes to do their own thing as appropriate. Signed-off-by: Josef Bacik <josef@toxicpanda.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -176,6 +176,92 @@ void rq_depth_scale_down(struct rq_depth *rqd, bool hard_throttle)
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rq_depth_calc_max_depth(rqd);
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}
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struct rq_qos_wait_data {
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struct wait_queue_entry wq;
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struct task_struct *task;
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struct rq_wait *rqw;
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acquire_inflight_cb_t *cb;
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void *private_data;
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bool got_token;
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};
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static int rq_qos_wake_function(struct wait_queue_entry *curr,
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unsigned int mode, int wake_flags, void *key)
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{
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struct rq_qos_wait_data *data = container_of(curr,
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struct rq_qos_wait_data,
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wq);
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/*
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* If we fail to get a budget, return -1 to interrupt the wake up loop
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* in __wake_up_common.
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*/
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if (!data->cb(data->rqw, data->private_data))
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return -1;
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data->got_token = true;
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list_del_init(&curr->entry);
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wake_up_process(data->task);
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return 1;
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}
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/**
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* rq_qos_wait - throttle on a rqw if we need to
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* @private_data - caller provided specific data
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* @acquire_inflight_cb - inc the rqw->inflight counter if we can
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* @cleanup_cb - the callback to cleanup in case we race with a waker
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*
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* This provides a uniform place for the rq_qos users to do their throttling.
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* Since you can end up with a lot of things sleeping at once, this manages the
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* waking up based on the resources available. The acquire_inflight_cb should
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* inc the rqw->inflight if we have the ability to do so, or return false if not
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* and then we will sleep until the room becomes available.
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*
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* cleanup_cb is in case that we race with a waker and need to cleanup the
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* inflight count accordingly.
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*/
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void rq_qos_wait(struct rq_wait *rqw, void *private_data,
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acquire_inflight_cb_t *acquire_inflight_cb,
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cleanup_cb_t *cleanup_cb)
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{
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struct rq_qos_wait_data data = {
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.wq = {
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.func = rq_qos_wake_function,
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.entry = LIST_HEAD_INIT(data.wq.entry),
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},
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.task = current,
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.rqw = rqw,
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.cb = acquire_inflight_cb,
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.private_data = private_data,
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};
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bool has_sleeper;
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has_sleeper = wq_has_sleeper(&rqw->wait);
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if (!has_sleeper && acquire_inflight_cb(rqw, private_data))
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return;
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prepare_to_wait_exclusive(&rqw->wait, &data.wq, TASK_UNINTERRUPTIBLE);
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do {
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if (data.got_token)
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break;
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if (!has_sleeper && acquire_inflight_cb(rqw, private_data)) {
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finish_wait(&rqw->wait, &data.wq);
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/*
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* We raced with wbt_wake_function() getting a token,
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* which means we now have two. Put our local token
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* and wake anyone else potentially waiting for one.
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*/
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if (data.got_token)
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cleanup_cb(rqw, private_data);
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break;
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}
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io_schedule();
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has_sleeper = false;
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} while (1);
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finish_wait(&rqw->wait, &data.wq);
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}
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void rq_qos_exit(struct request_queue *q)
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{
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while (q->rq_qos) {
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@ -93,6 +93,12 @@ static inline void rq_qos_del(struct request_queue *q, struct rq_qos *rqos)
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}
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}
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typedef bool (acquire_inflight_cb_t)(struct rq_wait *rqw, void *private_data);
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typedef void (cleanup_cb_t)(struct rq_wait *rqw, void *private_data);
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void rq_qos_wait(struct rq_wait *rqw, void *private_data,
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acquire_inflight_cb_t *acquire_inflight_cb,
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cleanup_cb_t *cleanup_cb);
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bool rq_wait_inc_below(struct rq_wait *rq_wait, unsigned int limit);
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void rq_depth_scale_up(struct rq_depth *rqd);
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void rq_depth_scale_down(struct rq_depth *rqd, bool hard_throttle);
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