forked from luck/tmp_suning_uos_patched
[PATCH] parport_cs: don't play games with resources
pcmcia_request_io() doesn't mark the resource as busy in 2.6., therefore there's no need to work around the registration of the resources into the resource tree. Signed-off-by: Dominik Brodowski <linux@dominikbrodowski.net>
This commit is contained in:
parent
c7d006935d
commit
8961b82866
|
@ -226,9 +226,6 @@ void parport_config(dev_link_t *link)
|
|||
CS_CHECK(RequestIRQ, pcmcia_request_irq(handle, &link->irq));
|
||||
CS_CHECK(RequestConfiguration, pcmcia_request_configuration(handle, &link->conf));
|
||||
|
||||
release_region(link->io.BasePort1, link->io.NumPorts1);
|
||||
if (link->io.NumPorts2)
|
||||
release_region(link->io.BasePort2, link->io.NumPorts2);
|
||||
p = parport_pc_probe_port(link->io.BasePort1, link->io.BasePort2,
|
||||
link->irq.AssignedIRQ, PARPORT_DMA_NONE,
|
||||
NULL);
|
||||
|
@ -277,11 +274,6 @@ void parport_cs_release(dev_link_t *link)
|
|||
if (info->ndev) {
|
||||
struct parport *p = info->port;
|
||||
parport_pc_unregister_port(p);
|
||||
request_region(link->io.BasePort1, link->io.NumPorts1,
|
||||
info->node.dev_name);
|
||||
if (link->io.NumPorts2)
|
||||
request_region(link->io.BasePort2, link->io.NumPorts2,
|
||||
info->node.dev_name);
|
||||
}
|
||||
info->ndev = 0;
|
||||
link->dev = NULL;
|
||||
|
|
Loading…
Reference in New Issue
Block a user