forked from luck/tmp_suning_uos_patched
dm snapshot: change yield to msleep
Change yield() to msleep(1). If the thread had realtime priority, yield() doesn't really yield, so the yielding process would loop indefinitely and cause machine lockup. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> Signed-off-by: Alasdair G Kergon <agk@redhat.com>
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@ -9,6 +9,7 @@
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#include <linux/blkdev.h>
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#include <linux/ctype.h>
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#include <linux/device-mapper.h>
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#include <linux/delay.h>
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#include <linux/fs.h>
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#include <linux/init.h>
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#include <linux/kdev_t.h>
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@ -735,7 +736,7 @@ static void snapshot_dtr(struct dm_target *ti)
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unregister_snapshot(s);
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while (atomic_read(&s->pending_exceptions_count))
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yield();
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msleep(1);
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/*
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* Ensure instructions in mempool_destroy aren't reordered
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* before atomic_read.
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@ -888,10 +889,10 @@ static void pending_complete(struct dm_snap_pending_exception *pe, int success)
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/*
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* Check for conflicting reads. This is extremely improbable,
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* so yield() is sufficient and there is no need for a wait queue.
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* so msleep(1) is sufficient and there is no need for a wait queue.
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*/
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while (__chunk_is_tracked(s, pe->e.old_chunk))
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yield();
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msleep(1);
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/*
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* Add a proper exception, and remove the
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