forked from luck/tmp_suning_uos_patched
team: fix possible recursive locking when add slaves
If we add a bond device which is already the master of the team interface,
we will hold the team->lock in team_add_slave() first and then request the
lock in team_set_mac_address() again. The functions are called like:
- team_add_slave()
- team_port_add()
- team_port_enter()
- team_modeop_port_enter()
- __set_port_dev_addr()
- dev_set_mac_address()
- bond_set_mac_address()
- dev_set_mac_address()
- team_set_mac_address
Although team_upper_dev_link() would check the upper devices but it is
called too late. Fix it by adding a checking before processing the slave.
v2: Do not split the string in netdev_err()
Fixes: 3d249d4ca7
("net: introduce ethernet teaming device")
Acked-by: Jiri Pirko <jiri@mellanox.com>
Signed-off-by: Hangbin Liu <liuhangbin@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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parent
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@ -1156,6 +1156,13 @@ static int team_port_add(struct team *team, struct net_device *port_dev,
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return -EINVAL;
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}
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if (netdev_has_upper_dev(dev, port_dev)) {
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NL_SET_ERR_MSG(extack, "Device is already an upper device of the team interface");
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netdev_err(dev, "Device %s is already an upper device of the team interface\n",
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portname);
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return -EBUSY;
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}
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if (port_dev->features & NETIF_F_VLAN_CHALLENGED &&
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vlan_uses_dev(dev)) {
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NL_SET_ERR_MSG(extack, "Device is VLAN challenged and team device has VLAN set up");
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