forked from luck/tmp_suning_uos_patched
block, bfq: use pointer entity->sched_data only if set
In the function __bfq_deactivate_entity, the pointer entity->sched_data could happen to be used before being properly initialized. This led to a NULL pointer dereference. This commit fixes this bug by just using this pointer only where it is safe to do so. Reported-by: Tom Harrison <l12436.tw@gmail.com> Tested-by: Tom Harrison <l12436.tw@gmail.com> Signed-off-by: Paolo Valente <paolo.valente@linaro.org> Signed-off-by: Jens Axboe <axboe@fb.com>
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@ -1114,12 +1114,21 @@ static void bfq_activate_requeue_entity(struct bfq_entity *entity,
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bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
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{
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struct bfq_sched_data *sd = entity->sched_data;
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struct bfq_service_tree *st = bfq_entity_service_tree(entity);
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int is_in_service = entity == sd->in_service_entity;
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struct bfq_service_tree *st;
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bool is_in_service;
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if (!entity->on_st) /* entity never activated, or already inactive */
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return false;
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/*
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* If we get here, then entity is active, which implies that
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* bfq_group_set_parent has already been invoked for the group
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* represented by entity. Therefore, the field
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* entity->sched_data has been set, and we can safely use it.
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*/
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st = bfq_entity_service_tree(entity);
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is_in_service = entity == sd->in_service_entity;
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if (is_in_service)
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bfq_calc_finish(entity, entity->service);
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