forked from luck/tmp_suning_uos_patched
dmaengine: imx-sdma: refine to load context only once
The context loaded only one time before channel running,but currently sdma_config_channel() and dma_prep_* duplicated with sdma_load_context(), so refine it to load context only one time before channel running and reload after the channel terminated. Signed-off-by: Robin Gong <yibin.gong@nxp.com> Signed-off-by: Vinod Koul <vkoul@kernel.org>
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@ -377,6 +377,7 @@ struct sdma_channel {
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unsigned long watermark_level;
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u32 shp_addr, per_addr;
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enum dma_status status;
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bool context_loaded;
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struct imx_dma_data data;
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struct work_struct terminate_worker;
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};
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@ -970,6 +971,9 @@ static int sdma_load_context(struct sdma_channel *sdmac)
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int ret;
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unsigned long flags;
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if (sdmac->context_loaded)
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return 0;
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if (sdmac->direction == DMA_DEV_TO_MEM)
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load_address = sdmac->pc_from_device;
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else if (sdmac->direction == DMA_DEV_TO_DEV)
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@ -1012,6 +1016,8 @@ static int sdma_load_context(struct sdma_channel *sdmac)
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spin_unlock_irqrestore(&sdma->channel_0_lock, flags);
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sdmac->context_loaded = true;
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return ret;
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}
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@ -1051,6 +1057,7 @@ static void sdma_channel_terminate_work(struct work_struct *work)
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sdmac->desc = NULL;
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spin_unlock_irqrestore(&sdmac->vc.lock, flags);
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vchan_dma_desc_free_list(&sdmac->vc, &head);
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sdmac->context_loaded = false;
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}
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static int sdma_disable_channel_async(struct dma_chan *chan)
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