forked from luck/tmp_suning_uos_patched
V4L/DVB (11323): pxa-camera: simplify the .buf_queue path by merging two loops
pxa_dma_update_sg_tail() is called only once, runs exactly the same loop as the caller and has to recalculate the last element in an sg-list, that the caller has already calculated. Eliminate redundancy by merging the two loops and re-using the calculated pointer. This also saves a bit of performance which is always good during video-capture. Signed-off-by: Guennadi Liakhovetski <g.liakhovetski@gmx.de> Acked-by: Robert Jarzmik <robert.jarzmik@free.fr> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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@ -566,15 +566,6 @@ static void pxa_dma_stop_channels(struct pxa_camera_dev *pcdev)
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}
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}
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static void pxa_dma_update_sg_tail(struct pxa_camera_dev *pcdev,
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struct pxa_buffer *buf)
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{
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int i;
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for (i = 0; i < pcdev->channels; i++)
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pcdev->sg_tail[i] = buf->dmas[i].sg_cpu + buf->dmas[i].sglen;
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}
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static void pxa_dma_add_tail_buf(struct pxa_camera_dev *pcdev,
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struct pxa_buffer *buf)
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{
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@ -585,12 +576,13 @@ static void pxa_dma_add_tail_buf(struct pxa_camera_dev *pcdev,
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buf_last_desc = buf->dmas[i].sg_cpu + buf->dmas[i].sglen;
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buf_last_desc->ddadr = DDADR_STOP;
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if (!pcdev->sg_tail[i])
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continue;
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if (pcdev->sg_tail[i])
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/* Link the new buffer to the old tail */
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pcdev->sg_tail[i]->ddadr = buf->dmas[i].sg_dma;
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}
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pxa_dma_update_sg_tail(pcdev, buf);
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/* Update the channel tail */
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pcdev->sg_tail[i] = buf_last_desc;
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}
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}
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/**
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