forked from luck/tmp_suning_uos_patched
lockdep: Reduce the size of lock_list::distance
lock_list::distance is always not greater than MAX_LOCK_DEPTH (which is 48 right now), so a u16 will fit. This patch reduces the size of lock_list::distance to save space, so that we can introduce other fields to help detect recursive read lock deadlocks without increasing the size of lock_list structure. Suggested-by: Peter Zijlstra <peterz@infradead.org> Signed-off-by: Boqun Feng <boqun.feng@gmail.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Link: https://lkml.kernel.org/r/20200807074238.1632519-6-boqun.feng@gmail.com
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@ -54,7 +54,7 @@ struct lock_list {
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struct lock_class *class;
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struct lock_class *class;
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struct lock_class *links_to;
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struct lock_class *links_to;
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const struct lock_trace *trace;
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const struct lock_trace *trace;
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int distance;
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u16 distance;
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/*
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/*
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* The parent field is used to implement breadth-first search, and the
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* The parent field is used to implement breadth-first search, and the
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@ -1320,7 +1320,7 @@ static struct lock_list *alloc_list_entry(void)
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*/
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*/
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static int add_lock_to_list(struct lock_class *this,
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static int add_lock_to_list(struct lock_class *this,
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struct lock_class *links_to, struct list_head *head,
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struct lock_class *links_to, struct list_head *head,
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unsigned long ip, int distance,
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unsigned long ip, u16 distance,
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const struct lock_trace *trace)
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const struct lock_trace *trace)
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{
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{
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struct lock_list *entry;
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struct lock_list *entry;
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@ -2489,7 +2489,7 @@ check_deadlock(struct task_struct *curr, struct held_lock *next)
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*/
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*/
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static int
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static int
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check_prev_add(struct task_struct *curr, struct held_lock *prev,
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check_prev_add(struct task_struct *curr, struct held_lock *prev,
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struct held_lock *next, int distance,
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struct held_lock *next, u16 distance,
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struct lock_trace **const trace)
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struct lock_trace **const trace)
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{
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{
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struct lock_list *entry;
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struct lock_list *entry;
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@ -2622,7 +2622,7 @@ check_prevs_add(struct task_struct *curr, struct held_lock *next)
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goto out_bug;
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goto out_bug;
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for (;;) {
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for (;;) {
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int distance = curr->lockdep_depth - depth + 1;
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u16 distance = curr->lockdep_depth - depth + 1;
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hlock = curr->held_locks + depth - 1;
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hlock = curr->held_locks + depth - 1;
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/*
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/*
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