forked from luck/tmp_suning_uos_patched
Merge branch 'percpu-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/linux-2.6-tip
* 'percpu-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/linux-2.6-tip: percpu: remove rbtree and use page->index instead percpu: don't put the first chunk in reverse-map rbtree
This commit is contained in:
commit
c0d254504f
141
mm/percpu.c
141
mm/percpu.c
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@ -23,7 +23,7 @@
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* Allocation is done in offset-size areas of single unit space. Ie,
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* an area of 512 bytes at 6k in c1 occupies 512 bytes at 6k of c1:u0,
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* c1:u1, c1:u2 and c1:u3. Percpu access can be done by configuring
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* percpu base registers UNIT_SIZE apart.
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* percpu base registers pcpu_unit_size apart.
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*
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* There are usually many small percpu allocations many of them as
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* small as 4 bytes. The allocator organizes chunks into lists
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@ -38,8 +38,8 @@
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* region and negative allocated. Allocation inside a chunk is done
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* by scanning this map sequentially and serving the first matching
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* entry. This is mostly copied from the percpu_modalloc() allocator.
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* Chunks are also linked into a rb tree to ease address to chunk
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* mapping during free.
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* Chunks can be determined from the address using the index field
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* in the page struct. The index field contains a pointer to the chunk.
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*
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* To use this allocator, arch code should do the followings.
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*
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@ -61,7 +61,6 @@
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#include <linux/mutex.h>
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#include <linux/percpu.h>
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#include <linux/pfn.h>
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#include <linux/rbtree.h>
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#include <linux/slab.h>
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#include <linux/spinlock.h>
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#include <linux/vmalloc.h>
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@ -88,7 +87,6 @@
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struct pcpu_chunk {
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struct list_head list; /* linked to pcpu_slot lists */
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struct rb_node rb_node; /* key is chunk->vm->addr */
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int free_size; /* free bytes in the chunk */
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int contig_hint; /* max contiguous size hint */
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struct vm_struct *vm; /* mapped vmalloc region */
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@ -110,9 +108,21 @@ static size_t pcpu_chunk_struct_size __read_mostly;
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void *pcpu_base_addr __read_mostly;
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EXPORT_SYMBOL_GPL(pcpu_base_addr);
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/* optional reserved chunk, only accessible for reserved allocations */
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/*
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* The first chunk which always exists. Note that unlike other
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* chunks, this one can be allocated and mapped in several different
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* ways and thus often doesn't live in the vmalloc area.
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*/
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static struct pcpu_chunk *pcpu_first_chunk;
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/*
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* Optional reserved chunk. This chunk reserves part of the first
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* chunk and serves it for reserved allocations. The amount of
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* reserved offset is in pcpu_reserved_chunk_limit. When reserved
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* area doesn't exist, the following variables contain NULL and 0
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* respectively.
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*/
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static struct pcpu_chunk *pcpu_reserved_chunk;
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/* offset limit of the reserved chunk */
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static int pcpu_reserved_chunk_limit;
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/*
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@ -121,7 +131,7 @@ static int pcpu_reserved_chunk_limit;
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* There are two locks - pcpu_alloc_mutex and pcpu_lock. The former
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* protects allocation/reclaim paths, chunks and chunk->page arrays.
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* The latter is a spinlock and protects the index data structures -
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* chunk slots, rbtree, chunks and area maps in chunks.
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* chunk slots, chunks and area maps in chunks.
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*
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* During allocation, pcpu_alloc_mutex is kept locked all the time and
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* pcpu_lock is grabbed and released as necessary. All actual memory
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@ -140,7 +150,6 @@ static DEFINE_MUTEX(pcpu_alloc_mutex); /* protects whole alloc and reclaim */
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static DEFINE_SPINLOCK(pcpu_lock); /* protects index data structures */
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static struct list_head *pcpu_slot __read_mostly; /* chunk list slots */
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static struct rb_root pcpu_addr_root = RB_ROOT; /* chunks by address */
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/* reclaim work to release fully free chunks, scheduled from free path */
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static void pcpu_reclaim(struct work_struct *work);
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@ -191,6 +200,18 @@ static bool pcpu_chunk_page_occupied(struct pcpu_chunk *chunk,
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return *pcpu_chunk_pagep(chunk, 0, page_idx) != NULL;
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}
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/* set the pointer to a chunk in a page struct */
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static void pcpu_set_page_chunk(struct page *page, struct pcpu_chunk *pcpu)
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{
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page->index = (unsigned long)pcpu;
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}
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/* obtain pointer to a chunk from a page struct */
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static struct pcpu_chunk *pcpu_get_page_chunk(struct page *page)
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{
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return (struct pcpu_chunk *)page->index;
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}
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/**
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* pcpu_mem_alloc - allocate memory
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* @size: bytes to allocate
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@ -257,93 +278,26 @@ static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot)
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}
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}
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static struct rb_node **pcpu_chunk_rb_search(void *addr,
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struct rb_node **parentp)
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{
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struct rb_node **p = &pcpu_addr_root.rb_node;
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struct rb_node *parent = NULL;
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struct pcpu_chunk *chunk;
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while (*p) {
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parent = *p;
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chunk = rb_entry(parent, struct pcpu_chunk, rb_node);
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if (addr < chunk->vm->addr)
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p = &(*p)->rb_left;
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else if (addr > chunk->vm->addr)
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p = &(*p)->rb_right;
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else
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break;
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}
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if (parentp)
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*parentp = parent;
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return p;
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}
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/**
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* pcpu_chunk_addr_search - search for chunk containing specified address
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* @addr: address to search for
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*
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* Look for chunk which might contain @addr. More specifically, it
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* searchs for the chunk with the highest start address which isn't
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* beyond @addr.
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*
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* CONTEXT:
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* pcpu_lock.
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* pcpu_chunk_addr_search - determine chunk containing specified address
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* @addr: address for which the chunk needs to be determined.
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*
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* RETURNS:
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* The address of the found chunk.
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*/
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static struct pcpu_chunk *pcpu_chunk_addr_search(void *addr)
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{
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struct rb_node *n, *parent;
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struct pcpu_chunk *chunk;
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void *first_start = pcpu_first_chunk->vm->addr;
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/* is it in the reserved chunk? */
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if (pcpu_reserved_chunk) {
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void *start = pcpu_reserved_chunk->vm->addr;
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if (addr >= start && addr < start + pcpu_reserved_chunk_limit)
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/* is it in the first chunk? */
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if (addr >= first_start && addr < first_start + pcpu_chunk_size) {
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/* is it in the reserved area? */
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if (addr < first_start + pcpu_reserved_chunk_limit)
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return pcpu_reserved_chunk;
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return pcpu_first_chunk;
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}
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/* nah... search the regular ones */
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n = *pcpu_chunk_rb_search(addr, &parent);
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if (!n) {
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/* no exactly matching chunk, the parent is the closest */
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n = parent;
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BUG_ON(!n);
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}
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chunk = rb_entry(n, struct pcpu_chunk, rb_node);
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if (addr < chunk->vm->addr) {
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/* the parent was the next one, look for the previous one */
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n = rb_prev(n);
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BUG_ON(!n);
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chunk = rb_entry(n, struct pcpu_chunk, rb_node);
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}
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return chunk;
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}
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/**
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* pcpu_chunk_addr_insert - insert chunk into address rb tree
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* @new: chunk to insert
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*
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* Insert @new into address rb tree.
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*
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* CONTEXT:
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* pcpu_lock.
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*/
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static void pcpu_chunk_addr_insert(struct pcpu_chunk *new)
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{
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struct rb_node **p, *parent;
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p = pcpu_chunk_rb_search(new->vm->addr, &parent);
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BUG_ON(*p);
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rb_link_node(&new->rb_node, parent, p);
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rb_insert_color(&new->rb_node, &pcpu_addr_root);
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return pcpu_get_page_chunk(vmalloc_to_page(addr));
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}
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/**
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@ -755,6 +709,7 @@ static int pcpu_populate_chunk(struct pcpu_chunk *chunk, int off, int size)
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alloc_mask, 0);
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if (!*pagep)
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goto err;
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pcpu_set_page_chunk(*pagep, chunk);
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}
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}
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@ -879,7 +834,6 @@ static void *pcpu_alloc(size_t size, size_t align, bool reserved)
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spin_lock_irq(&pcpu_lock);
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pcpu_chunk_relocate(chunk, -1);
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pcpu_chunk_addr_insert(chunk);
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goto restart;
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area_found:
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@ -968,7 +922,6 @@ static void pcpu_reclaim(struct work_struct *work)
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if (chunk == list_first_entry(head, struct pcpu_chunk, list))
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continue;
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rb_erase(&chunk->rb_node, &pcpu_addr_root);
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list_move(&chunk->list, &todo);
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}
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if (reserved_size) {
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schunk->free_size = reserved_size;
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pcpu_reserved_chunk = schunk; /* not for dynamic alloc */
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pcpu_reserved_chunk = schunk;
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pcpu_reserved_chunk_limit = static_size + reserved_size;
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} else {
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schunk->free_size = dyn_size;
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dyn_size = 0; /* dynamic area covered */
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if (schunk->free_size)
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schunk->map[schunk->map_used++] = schunk->free_size;
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pcpu_reserved_chunk_limit = static_size + schunk->free_size;
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/* init dynamic chunk if necessary */
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if (dyn_size) {
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dchunk = alloc_bootmem(sizeof(struct pcpu_chunk));
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}
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/* link the first chunk in */
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if (!dchunk) {
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pcpu_chunk_relocate(schunk, -1);
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pcpu_chunk_addr_insert(schunk);
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} else {
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pcpu_chunk_relocate(dchunk, -1);
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pcpu_chunk_addr_insert(dchunk);
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}
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pcpu_first_chunk = dchunk ?: schunk;
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pcpu_chunk_relocate(pcpu_first_chunk, -1);
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/* we're done */
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pcpu_base_addr = (void *)pcpu_chunk_addr(schunk, 0, 0);
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