forked from luck/tmp_suning_uos_patched
tcp: remove redundant SOCK_DONE checks
In both tcp_splice_read() and tcp_recvmsg(), we already test sock_flag(sk, SOCK_DONE) right before evaluating sk->sk_state, so "!sock_flag(sk, SOCK_DONE)" is always true. Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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3d907eafa3
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@ -817,8 +817,7 @@ ssize_t tcp_splice_read(struct socket *sock, loff_t *ppos,
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* This occurs when user tries to read
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* from never connected socket.
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*/
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if (!sock_flag(sk, SOCK_DONE))
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ret = -ENOTCONN;
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ret = -ENOTCONN;
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break;
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}
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if (!timeo) {
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@ -2042,13 +2041,10 @@ int tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len, int nonblock,
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break;
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if (sk->sk_state == TCP_CLOSE) {
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if (!sock_flag(sk, SOCK_DONE)) {
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/* This occurs when user tries to read
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* from never connected socket.
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*/
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copied = -ENOTCONN;
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break;
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}
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/* This occurs when user tries to read
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* from never connected socket.
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*/
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copied = -ENOTCONN;
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break;
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}
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