forked from luck/tmp_suning_uos_patched
NFSv4: Ensure that we don't drop a state owner more than once
Retest the RB_EMPTY_NODE() condition under the spin lock to ensure that we don't call rb_erase() more than once on the same state owner. Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
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@ -435,13 +435,17 @@ nfs4_alloc_state_owner(struct nfs_server *server,
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static void
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nfs4_drop_state_owner(struct nfs4_state_owner *sp)
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{
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if (!RB_EMPTY_NODE(&sp->so_server_node)) {
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struct rb_node *rb_node = &sp->so_server_node;
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if (!RB_EMPTY_NODE(rb_node)) {
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struct nfs_server *server = sp->so_server;
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struct nfs_client *clp = server->nfs_client;
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spin_lock(&clp->cl_lock);
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rb_erase(&sp->so_server_node, &server->state_owners);
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RB_CLEAR_NODE(&sp->so_server_node);
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if (!RB_EMPTY_NODE(rb_node)) {
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rb_erase(rb_node, &server->state_owners);
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RB_CLEAR_NODE(rb_node);
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}
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spin_unlock(&clp->cl_lock);
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}
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}
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