forked from luck/tmp_suning_uos_patched
pinctrl: conjure names for unnamed pins
If pins with blank names are registered, we assign them names on-the-fly on the form "PINn" where n is the pin number for that pin on the specific controller. Acked-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Linus Walleij <linus.walleij@linaro.org>
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@ -158,6 +158,8 @@ static void pinctrl_free_pindescs(struct pinctrl_dev *pctldev,
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if (pindesc != NULL) {
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radix_tree_delete(&pctldev->pin_desc_tree,
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pins[i].number);
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if (pindesc->dynamic_name)
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kfree(pindesc->name);
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}
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kfree(pindesc);
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}
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@ -186,13 +188,20 @@ static int pinctrl_register_one_pin(struct pinctrl_dev *pctldev,
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pindesc->pctldev = pctldev;
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/* Copy basic pin info */
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pindesc->name = name;
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if (pindesc->name) {
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pindesc->name = name;
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} else {
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pindesc->name = kasprintf(GFP_KERNEL, "PIN%u", number);
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if (pindesc->name == NULL)
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return -ENOMEM;
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pindesc->dynamic_name = true;
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}
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spin_lock(&pctldev->pin_desc_tree_lock);
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radix_tree_insert(&pctldev->pin_desc_tree, number, pindesc);
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spin_unlock(&pctldev->pin_desc_tree_lock);
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pr_debug("registered pin %d (%s) on %s\n",
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number, name ? name : "(unnamed)", pctldev->desc->name);
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number, pindesc->name, pctldev->desc->name);
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return 0;
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}
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@ -52,6 +52,7 @@ struct pinctrl_dev {
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* @pctldev: corresponding pin control device
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* @name: a name for the pin, e.g. the name of the pin/pad/finger on a
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* datasheet or such
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* @dynamic_name: if the name of this pin was dynamically allocated
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* @lock: a lock to protect the descriptor structure
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* @mux_requested: whether the pin is already requested by pinmux or not
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* @mux_function: a named muxing function for the pin that will be passed to
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@ -60,6 +61,7 @@ struct pinctrl_dev {
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struct pin_desc {
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struct pinctrl_dev *pctldev;
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const char *name;
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bool dynamic_name;
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spinlock_t lock;
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/* These fields only added when supporting pinmux drivers */
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#ifdef CONFIG_PINMUX
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