forked from luck/tmp_suning_uos_patched
Fix signalfd interaction with thread-private signals
Don't let signalfd dequeue private signals off other threads (in the case of things like SIGILL or SIGSEGV, trying to do so would result in undefined behaviour on who actually gets the signal, since they are force unblocked). Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Davide Libenzi <davidel@xmailserver.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -363,7 +363,13 @@ static int __dequeue_signal(struct sigpending *pending, sigset_t *mask,
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*/
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int dequeue_signal(struct task_struct *tsk, sigset_t *mask, siginfo_t *info)
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{
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int signr = __dequeue_signal(&tsk->pending, mask, info);
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int signr = 0;
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/* We only dequeue private signals from ourselves, we don't let
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* signalfd steal them
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*/
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if (tsk == current)
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signr = __dequeue_signal(&tsk->pending, mask, info);
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if (!signr) {
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signr = __dequeue_signal(&tsk->signal->shared_pending,
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mask, info);
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