forked from luck/tmp_suning_uos_patched
kdb: Improve handling of characters from different input sources
Currently if an escape timer is interrupted by a character from a different input source then the new character is discarded and the function returns '\e' (which will be discarded by the level above). It is hard to see why this would ever be the desired behaviour. Fix this to return the new character rather than the '\e'. This is a bigger refactor than might be expected because the new character needs to go through escape sequence detection. Signed-off-by: Daniel Thompson <daniel.thompson@linaro.org> Reviewed-by: Douglas Anderson <dianders@chromium.org> Link: https://lore.kernel.org/r/20191025073328.643-5-daniel.thompson@linaro.org
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@ -127,10 +127,10 @@ char kdb_getchar(void)
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{
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#define ESCAPE_UDELAY 1000
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#define ESCAPE_DELAY (2*1000000/ESCAPE_UDELAY) /* 2 seconds worth of udelays */
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char escape_data[5]; /* longest vt100 escape sequence is 4 bytes */
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char *ped = escape_data;
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char buf[4]; /* longest vt100 escape sequence is 4 bytes */
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char *pbuf = buf;
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int escape_delay = 0;
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get_char_func *f, *f_escape = NULL;
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get_char_func *f, *f_prev = NULL;
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int key;
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for (f = &kdb_poll_funcs[0]; ; ++f) {
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@ -150,26 +150,26 @@ char kdb_getchar(void)
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continue;
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}
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if (escape_delay == 0 && key == '\e') {
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/*
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* When the first character is received (or we get a change
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* input source) we set ourselves up to handle an escape
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* sequences (just in case).
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*/
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if (f_prev != f) {
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f_prev = f;
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pbuf = buf;
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escape_delay = ESCAPE_DELAY;
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ped = escape_data;
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f_escape = f;
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}
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if (escape_delay) {
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if (f_escape != f)
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return '\e';
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*ped++ = key;
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key = kdb_handle_escape(escape_data, ped - escape_data);
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if (key < 0)
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return '\e';
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if (key == 0)
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continue;
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}
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break; /* A key to process */
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*pbuf++ = key;
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key = kdb_handle_escape(buf, pbuf - buf);
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if (key < 0) /* no escape sequence; return first character */
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return buf[0];
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if (key > 0)
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return key;
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}
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return key;
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unreachable();
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}
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/*
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