forked from luck/tmp_suning_uos_patched
signal/unicore32: Use FPE_FLTUNK instead of 0 in ucf64_raise_sigfpe
The si_code of 0 (aka SI_USER) has fields si_pid and si_uid not
si_addr so it so only by luck would the appropriate fields by copied
to userspace by copy_siginfo_to_user.
This is just broken and wrong.
Make it obvious what is happening by moving the si_code from a
parameter of the one call to ucf64_raise_sigfpe to a constant value
that info.si_code gets set to.
Explicitly set the si_code to FPE_FLTUNK the newly reserved floating
point si_code for an unknown floating point exception.
It looks like there is a fair chance that this is a code path that has
never been used in real life on unicore32. The bad si_code and the
print statement that calls it an unhandled exception. So I really
don't expect anyone will mind if this just gets fixed.
In similar situations on more popular architectures the conclusion was
just fix it.
Cc: Guan Xuetao <gxt@mprc.pku.edu.cn>
Cc: Arnd Bergmann <arnd@arndb.de>
Fixes: d9bc15794d
("unicore32 additional architecture files: float point handling")
Signed-off-by: "Eric W. Biederman" <ebiederm@xmission.com>
This commit is contained in:
parent
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@ -52,14 +52,14 @@
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* Raise a SIGFPE for the current process.
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* sicode describes the signal being raised.
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*/
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void ucf64_raise_sigfpe(unsigned int sicode, struct pt_regs *regs)
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void ucf64_raise_sigfpe(struct pt_regs *regs)
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{
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siginfo_t info;
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clear_siginfo(&info);
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info.si_signo = SIGFPE;
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info.si_code = sicode;
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info.si_code = FPE_FLTUNK;
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info.si_addr = (void __user *)(instruction_pointer(regs) - 4);
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/*
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@ -94,7 +94,7 @@ void ucf64_exchandler(u32 inst, u32 fpexc, struct pt_regs *regs)
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pr_debug("UniCore-F64 FPSCR 0x%08x INST 0x%08x\n",
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cff(FPSCR), inst);
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ucf64_raise_sigfpe(0, regs);
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ucf64_raise_sigfpe(regs);
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return;
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}
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